The current profit of increasing the hospitalizing merit is increasing time when hosping people by +10 minutes. I don't say it is useless... But most people wouldn't ever redeem this one, as it is a suicite for chaining.
Here's the idea. Make an option in settings "Increase/Decrease hospitalizing time".
Now, when I am chaining, it is super useful for me, as my victims are sooner ready to be smashed againg. When I am not chaining, and someone is annoying me, I can change it to make them suffer.
There are some award seekers in TC (me for example) and I have calculated that I could easily get to 370 awards - which would take me a few years ofcourse, but it is something I could have (excluding comic published, dirty bomb etc.). So maybe creating an award "Elite seeker / Extreme seeker" would be a good idea. As the seeker award require 250 awards, this one would need 350 to be unlocked. There would be a lot of fun for us - seekers, to get it. Yes it is unavable for new players. So what? They have missions, we don't. Everything is being created for noobs, why not something for the old players ;p