I was wondering if we could get science based jobs.
Allowing players to use their education to make medications and or drugs depending on what branch of science they enter. The higher the value of med/drug the more career points they would need to craft them along with energy. Then they could sell those manufactured substances through crimes. If they get a critical failure they lose their license and have to reapply after the job cooldown.
I was making bets on craps, I was making bets on the "do not come" and it ended up breaking my game. And I ended up loosing some money and casino tokens. When I reset the bets got stuck there and now I can't bet at all
I was making bets on craps, I was making bets on the "do not come" and it ended up breaking my game. And I ended up loosing some money and casino tokens. When I reset the bets got stuck there and now I can't bet at all
I was wondering if we could get science based jobs.
Allowing players to use their education to make medications and or drugs depending on what branch of science they enter. The higher the value of med/drug the more career points they would need to craft them along with energy. Then they could sell those manufactured substances through crimes. If they get a critical failure they lose their license and have to reapply after the job cooldown.