Base energy (possibly nerve) should be increased for all by at least 50.
Probably reduces the engagement of players. Leads to quitting. Capping at 150 energy reduces the net reward based draw the game has -- 'addictiveness.'
testcase23231 [3832430] Level 23
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Base energy (possibly nerve) should be increased for all by at least 50.
Probably reduces the engagement of players. Leads to quitting. Capping at 150 energy reduces the net reward based draw the game has -- 'addictiveness.'
disadvantage is too high given default meta is to use all E on gym etc.
to put in dumbest terms possible:
As seen above.
The belly appeared unto Torn. The people beheld. The legs upon which it rode kicked up, about and inch -- no more than the frame could bare. A tremble rose up from the ground, and the sound of cracking glass and dropped infants wove through the buildings and walkways . Onlookers stared, bewitched by the abdominal eminence. Whence did it come? What will befall the world?
This is the belly. Its glory is self-evident like civil liberties are in places unlike Torn; the birthplace and location where MLK's killer honed his craft.
The belly is not a mere visceral lard repository.
It is the Glorious belly. It exists unto itself. The loin-cloth in which it is dressed has not been washed in eons, for such does not concern the belly. It is belly, yet all. It is beyond, yet present. The belly is like the Dao. Ineffable. It exists beyond will, meaning, force or frailty or feeble human attempts at symbolic abstraction.
Behold the glorious belly.
Know that compared to it all is minuscule.
We mortals may be but a grain of sand, but the belly abides.
[image: profileimages.torn.com]
As seen above.
The belly appeared unto Torn. The people beheld. The legs upon which it rode kicked up, about and inch -- no more than the frame could bare. A tremble rose up from the ground, and the sound of cracking glass and dropped infants could be heard. Onlookers stared, bewitched by the abdominal eminence. Whence did it come? What will befall the world?
This is the belly. Its glory is self-evident like civil liberties are in place unlike Torn; the birthplace and location where MLK's killer honed his craft.
The belly is not a mere visceral lard repository.
It is the Glorious belly. It exists unto itself. The loin-cloth in which it is dressed has not been washed in eons, for such does not concern the belly. It is belly, yet all. It is beyond, yet present. The belly is like the Dao. Ineffable. It exists beyond will, meaning, force or frailty or feeble human attempts at symbolic abstraction.
Behold the glorious belly.
Know that compared to it all is minuscule.
comment removed. dumb.
bump 4 glory
Y'all just mad that the belly (pfp) is glorious.
meaning gameplay wont be affected adversely while offering support to alternative approaches to gameplay. win win
disadvantage is too high given default meta is to use all E on gym etc.
or pairing it with a rule that last 50 E has faster but not game breaking regen rate to compensate completely. Though it is fallacious to presuppose the current 'steady state' attained in the relationship between E, E regen and gameplay is perfect or axiomatic. Slight changes to that will automatically be compensated for relative to the larger meta.
a little extra like initially suggested thus depending on admin/dev calculations would make that negligible.
dont disagree with second half. Those that want to do the usual could, but those that do other things with it would give incentive to add to those secondary features e.g. more depth to hunting, completely new game elements.
It is admirable that you actively seek the acquaintance of cheeses, including more common forms such as the mentioned cheddar.
A lot of ppl log on just to e.g. train a little. This adds +50E to their daily login to e.g. hunt or do some other crap.
i mean secondary to main (faction war etc.) in-game dynamics. Devs hint at that possibility through having a gym in jail. That could be expanded for example with mission-style goals for some in-game benefit. Hunting is sort of a 1-d sidequest. The point being a slight addition in energy to allow those that want it an option to explore/dedicate to other game play elements, some of which could be added later. Otherwise a token gesture toward increased E.
is that a colorized mri of ur scrotum?nice.
to put in dumbest terms possible:
that's technically what things like plushies /museum get you. Broad means by which to create richer interacting elements of gameplay.
E.g. Opportunity for rare weapons or skill modification in prison via sub-activities for an npc.
agree
longer regen (by a small ammt) would balance things out regarding gym gains, battle. Extra energy could be devoted to hunting, or new side quests like hunting. Could allow admins to create a sub-rpg inside for example jail (if paired with option to not be busted out)
tfw this could probably net admins more $ and allow an excuse to enrich secondary elements of gameplay like sidequests but everyone dislikes post.
sure, but the overall change would enrich the gameplay
It is the story of the glorious belly. The loins matter not. Look beyond, look belly. The belly transcends subjective aesthetic claims.
1000 is absurd, the point is a small increase to widen the amount people can do other things. Increases incentive for non-noobs to engage in side activities like searching dump or higher lvls to do hunting. This would then allow developers an excuse to enrich subgames like hunting, prison gym/prison etc. And add new ones. Overall this would improve breadth of gameplay also.