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IlVicio: forum

IlVicio [4217331] Level 34 Mind Goblins MGW Grease Goblin

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Archived posts
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From the 13 newest archived posts.

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Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

business education - difference between classes · · 0 likes

BUS2300 and BUS2600 give bonus to employee effectiveness

BUS2110 gives "a passive bonus to employee working stats"

what's the difference between the two of them?

I took the first two and all my employee benefit a +12 effectiveness, but BUS2110 gives another +n or improves the stats every employee gains daily?

Thank you

exchange 6* mechanic shop for AN, candle shop, music store and others · · 0 likes

I exchange my 6* fully functioning and operative mechanic shop (more than 4m$ weekly profit) for AN, music stores, candle shops or other companies.

I'd like a change as I'm not racing anymore...

DM me for details or with offerings

suggestions about employees' job positions · · 0 likes

Does anybody know if it's more lucrative to have a player overpowered for a low position or low-powered for a higher position? I'll explain with an example:

 

Employee's primary stat 4k

Employee's secondary stat 2k

 

apprentice required stats 2k/1k

technician required stats 8k/4k

 

would it be better to put this employee as apprentice or as technician? Considering I have a good manager, that can provide a good bonus for low-stat employees...

 

Thank you for your time

 

6* Mechanic Shop HIRING · · 0 likes

 

Speedy Spanners

6* mechanic shop

--- HIRING ---

 

4 free trains per week

 

---

 

JOB SPECIALS UNLOCKED:

Stars Name Cost (Job Points) Effect
1 Machinist 5 Racing point
3 Discount Parts Passive 75% cost discount on car parts
5 Junkyard Dog 10 Random car
7 Refurbish Passive Lose no car parts after crashing
10 Driver Passive 50% driving skill gain

 

 

---

 

Positions available:

Rank Recommended Stats Stat Gains  
Technician 8,500 MAN / 4,250 END 47 MAN / 24 END  
Apprentice Technician 2,000 MAN / 1,000 END 36 MAN / 18 END  
Cleaner 4,500 MAN / 2,250 END 42 MAN / 21 END  
Manager 17,000 END / 8,500 INT 53 END / 27 INT  
Receptionist 13,000 END / 6,500 INT 51 END / 26 INT  
Trainer 25,500 INT / 12,750 END 56 INT / 28 END  

 

min.75% of recommended stats required for the job

 

DM me for more informations

 

---

 

Recent archived posts

Buying or Selling a Company? -Advertise Here- ·

B

Buying or Selling a Company? -Advertise Here- ·

8* mechanic shop for sale

 

8m weekly income

 

300k$ total daily salary (30k$ x 10 employees)

 

Minimum 250m$ requested, very quick ROI

business education - difference between classes ·

BUS2300 and BUS2600 give bonus to employee effectiveness

BUS2110 gives "a passive bonus to employee working stats"

what's the difference between the two of them?

I took the first two and all my employee benefit a +12 effectiveness, but BUS2110 gives another +n or improves the stats every employee gains daily?

Thank you

exchange 6* mechanic shop for AN, candle shop, music store and others ·

I exchange my 6* fully functioning and operative mechanic shop (more than 4m$ weekly profit) for AN, music stores, candle shops or other companies.

I'd like a change as I'm not racing anymore...

DM me for details or with offerings

6* Mechanic Shop HIRING ·

new opening, 1 slot available

suggestions about employees' job positions ·

Does anybody know if it's more lucrative to have a player overpowered for a low position or low-powered for a higher position? I'll explain with an example:

 

Employee's primary stat 4k

Employee's secondary stat 2k

 

apprentice required stats 2k/1k

technician required stats 8k/4k

 

would it be better to put this employee as apprentice or as technician? Considering I have a good manager, that can provide a good bonus for low-stat employees...

 

Thank you for your time

 

6* Mechanic Shop HIRING ·

bump

6* Mechanic Shop HIRING ·

there's still 1 free slot to replace an inactive player

6* Mechanic Shop HIRING ·

1 slot left

6* Mechanic Shop HIRING ·

still recruiting

6* Mechanic Shop HIRING ·

 

Speedy Spanners

6* mechanic shop

--- HIRING ---

 

4 free trains per week

 

---

 

JOB SPECIALS UNLOCKED:

Stars Name Cost (Job Points) Effect
1 Machinist 5 Racing point
3 Discount Parts Passive 75% cost discount on car parts
5 Junkyard Dog 10 Random car
7 Refurbish Passive Lose no car parts after crashing
10 Driver Passive 50% driving skill gain

 

 

---

 

Positions available:

Rank Recommended Stats Stat Gains  
Technician 8,500 MAN / 4,250 END 47 MAN / 24 END  
Apprentice Technician 2,000 MAN / 1,000 END 36 MAN / 18 END  
Cleaner 4,500 MAN / 2,250 END 42 MAN / 21 END  
Manager 17,000 END / 8,500 INT 53 END / 27 INT  
Receptionist 13,000 END / 6,500 INT 51 END / 26 INT  
Trainer 25,500 INT / 12,750 END 56 INT / 28 END  

 

min.75% of recommended stats required for the job

 

DM me for more informations

 

---

 

how does racing skill work exactly? ·

what is RNG? I searched it in the guides but could not find it

JLT SPRING 2026 [CONCLUDED] · · 2 likes

sign me up please