I have put some decent thought into these, but am now going to toss them out there for you guys to review and have discussions. I will update this thread as discussions go on, but I want to drop them out and get the process rolling. Here’s what I think they should be:
- Accounting Firm
-Startup Cost: $300 mil
-Maximum starting Employees: 6
-Specials:
-1 Star: Money Laundering. Cost 1 JP, Gives money (Not sure on amount).
-3 Star: Investor. Passive – Allows for +30% investments
-5 Star: Very Nosey – 25 JP, Allows you to see targets Cayman Account Balance
-7 Star: Jailer Bribe – Passive, Allows you to buy yourself out of jail, while in jail.
-10 Star: Transfer – 250 JP, Allows for the transfer of 3% of funds from targets Cayman Account to you.
-Positions:
-Cleaner - (not sure on minimum stats), 30 MAN/ 25 END gains
- Secretary – (Not sure), 30 INT/25 END
-Intern – (Not Sure), 25 MAN/ 15 END
-Accountant – (Not Sure), 40 INT/ 25 END
-Lead Accountant – (Not Sure), 50 INT/35 END
- Investor – (Not Sure), 35 INT/20 END
- Marketer – (Not Sure), 45 END/20 MAN
- Consultant – (Not Sure), 60 INT/40 END
-No Stocks or Warehouse
- Power Plant
-Startup Cost – $600 Mil
-Maximum Starting Employees : 10
-Speacials
-1 Star: Genetic Mutation, 1 JP, +10% gym gain on stat of choice
-3 Star: Radioactive, Passive, 30% decrease in chance of radiation poisoning.
-5 Star: Neumune Tablet, 125 JP, 1 Neumune tablet
-7 Star: Feeling Better, 25 JP, -10% radiation sickness time (max of 5 uses a day)
-10 Star: From the Grave, Passive, Inflicts attacker with Radiation sickness after loss.
-Positions:
-Secretary – (Not Sure), 30 INT / 15 MAN
-Cleaner – (Not Sure), 30 MAN/ 20 END
-Marketer – (Not Sure), 30 END/ 20 MAN
-Lineman – (Not Sure), 40 MAN/ 25 END
-Senior Lineman – (Not Sure), 50 END/ 35 MAN
-Engineer – (Not Sure), 35 INT/20 END
-Senior Engineer – (Not Sure), 45 INT/25 END
- Consultant – (Not Sure), 50 INT / 35 END
- Intern – (Not Sure), 25 MAN / 15 END
Stocks: Uranium Ore (used daily, and will increase as company size increases), No Warehouse.
- Logging Mill
-Startup Cost : 750 Mil
-Maximum Starting Employees: 10
-Speacials:
-1 Star: Thick Skin, 2 JP, +10% Def
-3 Star: Let there be light, Passive, +15% Arson Success
-5 Star: Hulk, Passive, 10% Strength Gains
-7 Star: Tree Dodger, 5 JP, 15% Dex Gains
-10 Star: Axe Man, Passive, 25% club weapon accuracy and damage increase
-Positions:
-Axe Man – (Not Sure), 40 MAN/ 25 END
-Crane Operator – (Not Sure), 45 END / 28 MAN
-Tree Topper – (Not Sure), 40 MAN / 25 END
-Consultant – (Not Sure), 50 Int / 25 END
- Marketer – (Not Sure), 40 END / 25 MAN
- Secretary – (Not Sure), 30 INT / 15 MAN
- Mill Saw Operator – (Not Sure), 35 MAN / 20 END
- Truck Driver – (Not Sure), 25 END, 15 MAN
- Cleaner – (Not Sure), 20 MAN / 15 END
- Blade Sharpener – (Not Sure), 25 MAN/ 10 END
No Stocks, No Warehouse
I'd like to have a respectable conversation on these, and hopefully we can iron out some good details as to the minimum or starting stats, as well as costs and other things ect. Let me know what you guys think! I'm open to any discussion or questions as I'd like to see these used at some point!