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Spurtung [96875] Level 100 SS - DARKCODE SSDC Soldier

Forum posts (Torn's count)
223 observed
Archived posts
26
Threads started (archived)
7

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From the 26 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

Rehab · · 7 likes

Right, "the rich stay richer" by...having a much higher compound cost due to much more frequent rehab? Your logic is undoubtedly flawless.



Either way, if the cost goes up (or, better yet, the effect gets reduced) by number of times one rehabs and not by the total amount of rehab sets done, this means the system is simply idiotic.
Rehabing 10 sets all at once or 1 set in 10 times, should have the same effect.

Rehab · · 6 likes

Did something change with rehab? Perhaps some retroactive situation where having done rehab for X amount of times makes the price go up little by little?

I know I haven't gone there for over 2 years, but needing to rehab
Quantity: 23617
times for a total of
$4,723,400,000
when back in the day rebuilding the whole thing was 2B...well, just seems like I should open one of such fine establishments myself and charge others.

Detailed Stats · · 1 like

Just like we have a section dedicated to Finishing Hits, is it too much to have a section dedicated to Weapon Experience?

Something like having a list where one could easily see how many there are in total and how many one has specialized in, like:


Current Last week Last month Last year
Heavy artillery (6) 4 4 3 3
Machine guns (4) 2 2 2 1
Rifles (14) 10 9 8 1
Sub machine guns (17) 9 9 9 9
Shotguns (8) 3 3 1 0
Pistols (21) 15 14 14 10
Temporary weapons (13 - ones that can earn XP) 5 5 5 0
Piercing weapons (23) 9 9 8 5
Slashing weapons (17) 3 3 3 3
Clubbing weapons (26) 12 11 9 2
Mechanical weapons (2) 1 1 0 0

Can't see items · · 0 likes

Can't see or use any items, it's been a few hours now.

 

 

Also can't see anything about the company, its employees, use its specials or leave, as I always get taken to the "Change director".

Withdrawal mission · · 0 likes

Hard
We got a cocky little a-hole on our hands who thinks he's tough. "Go ahead: shoot me," he says. "You think that's going to convince me to pay you back?"

I think he ain't gonna give me a single dime back whatever I do, so we may as well make his life misery. This one time when I was like nineteen I came off my bike and broke both arms. I had to ask strangers to help me pee and wipe and feed me. It was super embarrassing. I want him to feel the same way. Injure both of Draunz3r's arms for me, so I can imagine him tryin to head to the can every time I feel a bit down.
  • Injure Draunz3r's right arm
  • Injure Draunz3r's left arm



    About 10 attacks and still won't hit any part of his left arm. I understand these missions are supposed to be energy drains, but f**k me if this is not an overkill.

Recent archived posts

Can't see items ·

Can't see or use any items, it's been a few hours now.

 

 

Also can't see anything about the company, its employees, use its specials or leave, as I always get taken to the "Change director".

Rehab ·

Don't be, surely he'll double-down (wait, he's done that already, and tripled too, so...quadruple-down) on the nonsense that he was being sarcastic.

Rehab ·

Closer to 3 than 2, but yeah.

Rehab ·

Were you? Funny way of stating it, then.

Rehab · · 7 likes

Ah, here's a typical example of Schrodinger's douchebag.

Reading all of your posts on this thread makes it clear that you weren't being sarcastic at all, yet when called out on your stupidity, you decide to try that avenue. Quite pathetic.

Rehab · · 7 likes

Right, "the rich stay richer" by...having a much higher compound cost due to much more frequent rehab? Your logic is undoubtedly flawless.



Either way, if the cost goes up (or, better yet, the effect gets reduced) by number of times one rehabs and not by the total amount of rehab sets done, this means the system is simply idiotic.
Rehabing 10 sets all at once or 1 set in 10 times, should have the same effect.

Rehab · · 6 likes

Did something change with rehab? Perhaps some retroactive situation where having done rehab for X amount of times makes the price go up little by little?

I know I haven't gone there for over 2 years, but needing to rehab
Quantity: 23617
times for a total of
$4,723,400,000
when back in the day rebuilding the whole thing was 2B...well, just seems like I should open one of such fine establishments myself and charge others.

You've awaken the beast, xanty · · 2 likes

Nope.

The translation isn't perfect, but it's more in a sense of "get rid of" than it is "undo".

Not to mention the actual word is wrong: desenmerda-te

Slap's Spam Services · · 1 like

disappointed

HONORED ·

errr...ok disappointed

Detailed Stats ·

Something went wrong with the formatting, but between brackets it's the maximum of each class, and showing on the first column, and the rest is the usual information.

Detailed Stats · · 1 like

Just like we have a section dedicated to Finishing Hits, is it too much to have a section dedicated to Weapon Experience?

Something like having a list where one could easily see how many there are in total and how many one has specialized in, like:


Current Last week Last month Last year
Heavy artillery (6) 4 4 3 3
Machine guns (4) 2 2 2 1
Rifles (14) 10 9 8 1
Sub machine guns (17) 9 9 9 9
Shotguns (8) 3 3 1 0
Pistols (21) 15 14 14 10
Temporary weapons (13 - ones that can earn XP) 5 5 5 0
Piercing weapons (23) 9 9 8 5
Slashing weapons (17) 3 3 3 3
Clubbing weapons (26) 12 11 9 2
Mechanical weapons (2) 1 1 0 0

Criminal Empire · · 1 like

pfffft, newb

Looking for Work? Post your Stats here ·

  • Manual labor 215,570
  • Intelligence 81,390
  • Endurance 149,853
Looking for the equivalent to fitness center that trains defense.

Withdrawal mission ·

Sure, but more than 4/5 attacks and it's just plain ridiculous.

Withdrawal mission ·

Hard
We got a cocky little a-hole on our hands who thinks he's tough. "Go ahead: shoot me," he says. "You think that's going to convince me to pay you back?"

I think he ain't gonna give me a single dime back whatever I do, so we may as well make his life misery. This one time when I was like nineteen I came off my bike and broke both arms. I had to ask strangers to help me pee and wipe and feed me. It was super embarrassing. I want him to feel the same way. Injure both of Draunz3r's arms for me, so I can imagine him tryin to head to the can every time I feel a bit down.
  • Injure Draunz3r's right arm
  • Injure Draunz3r's left arm



    About 10 attacks and still won't hit any part of his left arm. I understand these missions are supposed to be energy drains, but f**k me if this is not an overkill.

Mission bug ·

So kicks are guns now?

Mission bug ·

Well, duh, but is it really that "pedantic" to assume a flamethrower is not a bloody gun?

Mission bug ·

Yet, it was at first try. You can check my attack list and see I only tried on of them, and the mission is failed, even though I technically had 2 more days to complete it.

Mission bug ·

Either of the two, really. We need to know if we have to do it at first try, and what exactly is a "gun".