Well changing the rules mid game isn't exactly fair.... The only reason IH is on the bridge id because of that NAPs. It's not our fault SA likes to just trash smaller factions with no reason at all...
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evilf9 [997655] Level 100 Natural Selection NS Member
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Well changing the rules mid game isn't exactly fair.... The only reason IH is on the bridge id because of that NAPs. It's not our fault SA likes to just trash smaller factions with no reason at all...
I saw no complaints from UGK about the NAPs when it was the only thing stopping us from declaring on their territories.
So when we can't attack due to NAPs it's ok, but if we can't be attacked due to the same NAPs let change the game?
Didn't see you this worried about fighting while taking over territories from UGK. Were you testing something else? The PM system? The chat feature?
That was corrected before 2pm. I clearly saw you weren't at war with JFA for that block like 5 minutes before (that was when i noticed, not sure when it was fixed), i actually discussed it and warn everyone it was no longer in place.
JFA just declared again when they passed by you at 2pm.
You keep complaining about one thing that was fixed. You were not fast enough, that was just it, it wasn't due to the already fixed bug, it was because you were hosped and when you tried to claim that spot JFA were already there.
I don't see why people are looking at NAPs as bugs. They're there since the last test, the system has a message clearly stating you can't declare due to NAP which means it was planned. It's not a bug, it's part of the rules, you have a NAP, you can't war that faction.
We couldn't attack UGK due to the NAP, we had to go a different way. Our way was planning ahead and try to figure out something that could work around it. Your different way is to come here and complain. Ours worked, it seems your is working too since ched is apparently thinking about changing this whole thing to accommodate SA, i would consider doing the same next time something doesn't go our way but i doubt it would work with us.
Everyone has made their point, staff has all the data, no point in trying to find excuses in fixed bugs and rules of the system. I'll wait for the decision.
Incoming post in bug section saying it's not fair a DB affects a faction in territory system and that is should be removed during beta to make it fair and allow some factions to fight for the island and properly test the system....
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I had the same problem as most of you, TornTools stopped working in Firefox. To fix it just do:
Ctrl+Shift+A (this will take you to addons)
Scroll down until you see TornTools and click on the 3 dots and select Manage
Go to the Permissions and Data tab and activate the one that says "https://torn.com" (i activated a couple more but i think this one is the important one)
This should fix it and you don't lose any settings (at least i didn't).
Scratch that, apparently it was me turning it off and on again that solved it for a minute, then it broke again (partially as i can use some features i couldn't before like the quick items).
Fast and trustworthy.
Fast and reliable.
{"missing crime breaching a Shack (Smoke Out)":{"log":9010,"title":"Crime success","timestamp":1759537926,"category":"Crimes","data":{"crime_action":"breaching a Shack (Smoke Out)","outcome":20305,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Beach Hut (Naked Aggression)":{"log":9010,"title":"Crime success","timestamp":1759537979,"category":"Crimes","data":{"crime_action":"breaching a Beach Hut (Naked Aggression)","outcome":20253,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Game Shop (Don't Hate the Player)":{"log":9010,"title":"Crime success","timestamp":1759540600,"category":"Crimes","data":{"crime_action":"breaching a Game Shop (Don't Hate the Player)","outcome":20175,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Bazaar (Anon Starter)":{"log":9010,"title":"Crime success","timestamp":1759540625,"category":"Crimes","data":{"crime_action":"breaching a Bazaar (Anon Starter)","outcome":19375,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Detective Agency (Hot Pursuit)":{"log":9010,"title":"Crime success","timestamp":1759540645,"category":"Crimes","data":{"crime_action":"breaching a Detective Agency (Hot Pursuit)","outcome":20219,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Church (Visions of the Savory)":{"log":9010,"title":"Crime success","timestamp":1759540660,"category":"Crimes","data":{"crime_action":"breaching a Church (Visions of the Savory)","outcome":20446,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Bookies (Hot out of the Gate)":{"log":9010,"title":"Crime success","timestamp":1759540663,"category":"Crimes","data":{"crime_action":"breaching a Bookies (Hot out of the Gate)","outcome":20217,"nerve":3,"unique":""},"params":{"color":"green"}},"missing crime breaching a Cafe (Long Pig)":{"log":9010,"title":"Crime success","timestamp":1759540811,"category":"Crimes","data":{"crime_action":"breaching a Cafe (Long Pig)","outcome":20241,"nerve":3,"unique":""},"params":{"color":"green"}}}
Good luck.
First of all, ty for the script, works great.
But could we have an option to change the click destination to your own medical items instead of the faction ones?
Ty once again.
Making all listings in the Item Market anonymous would solve two issues: no more mugbots, and bazaars would finally become useful again.
You either pay the tax, list your item on the Item Market, and don’t get mugged,
or
you sell through your bazaar, avoid the tax, but take a gamble on getting mugged — "high" risk, "high" reward.
And with listings as they were before — all on the Item Market, showing the lowest-priced bazaar offer (as it always should have) — instead of the mess we have now.
Fast and reliable.
It's fixed. Ty.
I started the duke mission "Bounty on the Mutiny", put the bounty on the specified target:
17:14:53 - 13/06/24 You placed 1x $500,000 bounties on Subah for a cost of $750,000
Someone collected it:
19:16:20 - 13/06/24 Someone claimed the $500,000 bounty you placed on Subah
But i still can't complete the mission as it states i haven't completed the second part:
"Wait for the bounty to be fulfilled"
Great service!
But you decided to be sneaky (for obvious reasons I might add) and now you reap the rewards.
Hope we can close the gap and give you a better run next time we meet.
Current,702
The ranked war between Natural Selection and PT-Family is beginning16:59:06 03/01/22
Pops attacked and hospitalized you [view]17:00:08 03/01/22
TheDaredVermin (and 3 others) attacked you [view]17:04:2703/01/22
SCOfield_ (and 3 others) attacked and hospitalized you [view]17:10:49 03/01/22
Icydraft (and 4 others) attacked and hospitalized you [view]17:15:28 03/01/22
XXX successfully revived you.17:40:53 03/01/22
Pops attacked and hospitalized you [view]17:41:01 03/01/22
(8 seconds... damn)
We were fighting for our lives doing pushes every few minutes in those first 2h... The move with kicking Numpe mid-attack (1000 bonus hit) was also brilliant and if it wasn't for Zachjuv always being on top of things it would've worked and we would've missed and probably lose.
They showed the good work they've been doing recruiting and what activity and organisation can do even when out-stated. A force to be rekoned in the near future.
Our guys did an awesome job with the small pushes, keeping us alive until more people got online, we held it as good as we could. Then leadership rallied everyone and the organised push at 7pm turned it all around, we fought through the night (still waiting for those war perks) and secured the win in the morning. Congrats to all my brothers and sisters, we prevailled when it was easy to break down.
The most fun i had in Torn in years.