Company employee effectiveness
What TornLife's research has established about Company employee effectiveness, and the questions players asked about it.
What TornLife has verified
- The wiki lists factors in employee effectiveness: working stats, Settled In (+1 per consecutive 24 hours in the company, max +10 after 10 days), director education, Employee Effectiveness merits (+1 per merit point), addiction (negative) and inactivity (negative). An employee with exactly the required stat shows 90 for working stats. (documented; Company › Operation › Employee Effectiveness, )
- The wiki says participation is set by work stats, drug addiction and minimum daily activity. The secondary stat is half as influential as the primary. Directors typically want employees with at least twice the position's stats. (documented; Company › Employees, )
- Working stat efficiency formula per the wiki: FLOOR(MIN(45, (45 / required) * stat) + MAX(0, 5 * LOG(stat / required, 2))). Being active means making actions in the game, not just logging in. (documented; Company › Operation › Employee Effectiveness, )
- The wiki says Employee Effectiveness merits let lower-stat players compete, with early numbers suggesting stats can be worth up to 4 times their base level when fully upgraded. (documented; Company › Operation › Employee Effectiveness, )
- Director education adds employee effectiveness: BUS2600 Corporate Strategy gives 7%. BUS2110 Human Resource Management gives a passive bonus to employee working stats. (documented; Company › Stocks & Education Affecting Companies › Director (2/2), )
- Rising addiction lowers Employee Effectiveness, which reduces the player's effect on company revenue and profit. (documented; Addiction Mitigation › Addiction, )
- Addiction effects can be mitigated by up to 50% in total: 30% from the Side Effects faction special and 20% from the Addiction Mitigation merit. (documented; Addiction Mitigation › Mitigation, )
- Addiction is reduced by 20 points naturally each day at 3:30am TCT. Job specials R and R (Cruise Line), Herbal Cleansing (Flower Shop) and Suppression (Nightclub), available in 5* companies, remove 1 addiction point per job point. (documented; Drug › Addiction Effects (2/2), )
- Drugs add addiction points, for example Xanax 35, Ecstasy 20, Vicodin 13, Cannabis 1. (documented; Drug › Drugs — Drugs and Effects (rows 1/2), )
- Employees can complete Education courses to gain work stats. Course speed can be raised by the Fitness Center special Healthy Mind, the Hair Salon 7-star special Cutting corners, education merits (2% each, 10 max), and other sources. (documented; Company › Stocks & Education Affecting Companies › Employee, )
Questions about Company employee effectiveness
- How does a company increase its star rating in Torn?
- What determines employee effectiveness and star rating in a Torn company, and how does it affect stat gains?
The wiki lists these effectiveness factors: working stats against the position's requirement, Settled In, director education, Employee Effectiveness …