Couldn't get much for numbers because some level 70's insist on keeping me in the hospital because they have nothing better to do apparently.
So far from what I've gathered I agree with you Hank, it doesn't seem the chain count has any effect.
Here's the somewhat wacky numbers I got. Chain hit count goes up as the list goes down.
Level / Respect Gain
| 34 | 2 |
| 33 | 3 |
| 32 | 2 |
| 33 | 3 |
| 10 | 2 |
| 44 | 3 |
| 50 | 3 |
| 29 | 1 |
| 41 | 3 |
Hank according to your numbers the 10 should be worth 1 respect but it is worth 2. This might be explained by a decimal round up, but the level 29 being hit and only getting 1 respect even later in the chain is more difficult to explain.
And then these hits done on a ranked war
Level / Respect Gain
It's difficult to explain going from 29 with 4 points to 30 with 4 points to 42 with 3 points. A decimal rounding couldn't explain the drop after consistancy.
A Few Theories to Explain Anomolies
1. There might be an element of random chance for how much respect you get. A formula might include something like a 10% 1 respect, 80% 2 respect, 10% 3 respect chance based on certain criteria being met. Though these seems a bit elaborate for respect gains to be calculated, the formula could be a little simpler than that too.
TEST: By process of elimination of other tests and by comparing large sample numbers might be the only way to determine if this is true..2. Respect gain might be based on a different player aspect other than level. It could be determined by Rank, Battle Stats, Age, W/L ratio, or even a combination of factors. The deception could be in that as levels go up, so do most of these other factors. TEST: A careful record of a large number of suspected influences would need to be recorded from hundreds of different attacks. FAST
TEST: To determine if the above test is worth checking, first attack a sample group of different level/rank players, repeating each over a few days to see if the respect gains vary or stay consistant.3. It might be based on the battle itself. This could explain some recent respect changes, as it was not so long ago the battle system was updated. Perhaps it's based on the total damage made, % hits landed, or other battle factors.
TEST: Record battle damage, hit results, and time taken to win the fight. Many samples would be needed.4. The faction being attacked may play a factor. Respect gains may skew after repeat attacks on the same faction, similar to repeat retaliation hits. This theory would explain the rank war respect gains above going down, despite the level going up. The attacks were made consecutively on the same faction.
TEST: Attack the same faction starting from the lowest level and working your way up for at least 15 attacks and and a level spread of at least 40.