[image: images.duckduckgo.com]Actually having a Torn Peace Option for factions, makes alot of sense, warring factions continually take advantage of peaceful factions and players, draggin them into prolonged conflicts that they way have no part of, for their own respect building benefit, if the warring factions could not "kill the sheep" of the game, then they would have to war each other to build their respect, (eg. imagine all JFK monopolies factions and allies actually warring each other, and all the other HOF monopolies factions, get the picture) War would then be more enjoyable to watch, and more competitive, with alot more game activity.
Instead, we keep setting up these passive, easy to gain respect and merits situations for players, and top factions, make it harder, have hem war players and factions with equal stats, and also give a random chance (1%) for any player in the game to beat any of the top players,in any faction anytime, now that would be fun, and great for the game !
In my opinion,
this has always been a design error, not having the Peace Button and a fast Surrender Button, to keep game activity at a much higher level and more competitiive level. Right now its "inactive faction sheep wars" for most of the top players and factions, this is boring for them also.
Lets get this game back on the right more competitive track again, with "old school chaining" between the top factions in the game !
Created a new Suggestion for a Give Peace a Chance Button, Honor Bar, Merit, Surrender Button, and Immune to War Peace Button, for all factions with ten (10) or over Peace Treaties intact.
Enjoy the game and all the Holidays 2017
MarlonBrando JFK Art of War (JWAR) Hoorah, Give Peace a Chance!