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Nash's Guide to Nerve Bar (Revived)
Started by Alexstrasza [1825532] on in Graveyard.
Posts archived: 428 / 428 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
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And thanks for all your effort and info on this Nash (Alexstrasza) very very helpful. cheers
I've been doing drug crimes and I noticed a few weeks ago that a failure took me from 40NNB to 35NNB. So I decided to try to replicate Nash's work, I guess in the spirit of science? My efforts had the advantage of taking less time (because fewer successes would take me from 35-->40 than took Nash from 55-->60), but the disadvantage of providing less precision (since how "far above" the 40NNB line I was when the failed a drug crime would have a larger proportionate impact on the number of required successes to get back to 40NNB, than the equivalent scenario for 60NNB).
The results were broadly quite consistent with Nash, other than GTA, which seemed to provide a bit less CE than he found: ~2/5 Arson CE vs. the ~5/9 he found, which meant I required about ~40% more successful GTAs than predicted to regain 40NNB. There was enough variability in my tests that the result is likely just randomness.
Here are my full results:
Baseline: Arson tested twice, took 23 and 25 successes to regain 40NNB = 24 Arson baseline (equivalent of Nash's 150 baseline)
Theft: Nash prediction is 216 successes (24 x 9), my test shows 212 thefts
Mob Boss: 36 predicted, my test shows 38
Virus: 48 predicted, my tests show 51 on average over 3 runs (36, 53, and 64)
GTA: 43 predicted, my tests show 60 average over 4 runs (39, 56, 71, and 75)
Did you also record the OCs? PR and RMT would skew the numbers a bit if you have an oc for one run and not for the other.
Yeah, thanks to Falcon, udontwanna, & others in my faction who let me off of them while was doing this. So no OCs in those runs.
That is friggen' great testing jjinn! Nice work!
Interesting on the GTA's - I've only done one of those runs, so I'll do another one of those soon.
I'm currently testing the amount of CE loss for failing a hacking crime, so still have a couple more run throughs to do of that, and then I'll test the GTA again.
sorry it took me this long to "like" this post. invaluable, and used many times over. thanks!
R+ and a comment to add it to my posts so I can easily find it again!
Great guide, thanks!
***Nevermind I am a dumbass. I only have 15 nerve and didn't fully read the guide.
:) Yeah this is for people with top, or near top nnb grinding merits and crime experience.
did you consider jail escapes could contribute a little bit higher CE than busting? or have thought about that while making this guide?
+R*infinity
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edit: 420th +R xD
R+ that OC information is really good, am astonished the gains are as high as that! Fair play on figuring that out
One self bust equals about 2.5 Arsons worth of CE if I recall correctly from my own testing (comparing my track record of 55-60 to the amount of arsons needed). So they're not quite worth it on large nerve bars, as you'll be using more nerve to do the selfbust than the 2-3 arsons to compensate.
I have recorded my journey between 55 NNB and 60 NNB:
| 2017-12-04 | 2018-05-18 | Difference | |
| Selling illegal products | 5000 | 5000 | 0 |
| Theft | 12531 | 12561 | 30 |
| Auto theft | 1000 | 1200 | 200 |
| Drug deals | 1025 | 1026 | 1 |
| Computer crimes | 5000 | 5311 | 311 |
| Murder | 302 | 311 | 9 |
| Fraud crimes | 5301 | 10000 | 4699 |
| Other | 5055 | 5055 | 0 |
| Total crimes | 35214 | 40464 | 5250 |
| Busts | 73 | 99 | 26 |
| Failed busts | 20 | 21 | 1 |
| Times jailed | 239 | 240 | 1 |
Kind regards,
Byrod
Edit: Table formatting; added times jailed (it is the one from the failed bust).
dude thats a very nice guide!!! i was a blind newbie and now i can see the light but still a newbie!!!
My question is, obviously in torn at least I am blind, I can not see the CE counter right? but is anyway to see how is increasing it apart of the NNB? I just got the NNB at 35, yesterday.
NNB is the most direct metric, but you can also compare your crime exp to another players by doing a blackmail OC with them and whoever's name appears first in the outcome has the higher crime exp. It's not super useful for seeing how far through a NNB you are, but it's all I can think of.
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