- need 5 players to start (I'll be the mod)
- 2 cycles per day (day cycle from 15:00-02:59 TCT) (night cycle from 03:00-14:59 TCT)
- you get 3ap (action points) per cycle
- you start with 50hp (health points) and 25gp (gold pieces)
- you can use your 3ap for; attacking, building, buying
- you win the game if you get all other players down to 0hp
- ap does not stack
- i will update game info at the start of each cycle
- if you try to make a purchase and have inadequate funds i will notify you to change your purchase
- please make all attacks, purchases, and builds in one post (if you would like to change your post do so and notify me)
- winner gets a prize
Attacking;
- cost 1ap per attack
- announce who you will attack (eg. 'i will attack bob')
- you do x-y damage where x is your str (strength) and y is their def (defense)
- if you attack more than once a cycle the attacks do not stack (each attack is treated individually)
Building;
- each building you build costs 1ap
- buildings take effect at the begging of next cycle
- announce what building you would like to build and how many (eg. build shop)
_____Slave Mine
_________- generates +5gp per cycle
_________- costs 15gp to build
_________- no max limit on number built
_____Shop
_________- unlocks weapons and armor
_________- costs 5gp to build
_________- can only build one
Buying;
- each item you buy costs 1ap
- you can buy from the two categories; weapons and armor
- you can buy items once the shop is built
- announce what weapon or armor piece you would like to buy (eg. buy dagger+heavy boots+light helm)
_____Weapons
_________- there are six types of weapons (axe, hammer, sword, dagger, spear, scythe)
_________- each weapon give +2 str than before (eg. hammer gives +4 str, dagger gives +6 str)
_________- you can have a max of +12 str
_________- each weapon cost 5gp more than the previous (eg. 5gp to buy axe, 10gp to buy hammer)
_____Armor
_________- there are four armor pieces (helm, breastplate, leggings, boots)
_________- each armor piece gives x def where x equals the tier
_________- there are three tiers of armor (light, sturdy, heavy)
_________- each tier gives +1 def than before
_________(eg. sturdy helm + light breastplate + heavy leggings + sturdy boots = 8 def)
_________- you can have a max of +12 def
_________- each tier cost 5gp more than the previous (eg. 5gp to buy light helm, 10gp to buy sturdy hammer)
_________be sure to subscribe to the forum for updates
_________i reserve the right to change any part of the game if needed
- 2 cycles per day (day cycle from 15:00-02:59 TCT) (night cycle from 03:00-14:59 TCT)
- you get 3ap (action points) per cycle
- you start with 50hp (health points) and 25gp (gold pieces)
- you can use your 3ap for; attacking, building, buying
- you win the game if you get all other players down to 0hp
- ap does not stack
- i will update game info at the start of each cycle
- if you try to make a purchase and have inadequate funds i will notify you to change your purchase
- please make all attacks, purchases, and builds in one post (if you would like to change your post do so and notify me)
- winner gets a prize
Attacking;
- cost 1ap per attack
- announce who you will attack (eg. 'i will attack bob')
- you do x-y damage where x is your str (strength) and y is their def (defense)
- if you attack more than once a cycle the attacks do not stack (each attack is treated individually)
Building;
- each building you build costs 1ap
- buildings take effect at the begging of next cycle
- announce what building you would like to build and how many (eg. build shop)
_____Slave Mine
_________- generates +5gp per cycle
_________- costs 15gp to build
_________- no max limit on number built
_____Shop
_________- unlocks weapons and armor
_________- costs 5gp to build
_________- can only build one
Buying;
- each item you buy costs 1ap
- you can buy from the two categories; weapons and armor
- you can buy items once the shop is built
- announce what weapon or armor piece you would like to buy (eg. buy dagger+heavy boots+light helm)
_____Weapons
_________- there are six types of weapons (axe, hammer, sword, dagger, spear, scythe)
_________- each weapon give +2 str than before (eg. hammer gives +4 str, dagger gives +6 str)
_________- you can have a max of +12 str
_________- each weapon cost 5gp more than the previous (eg. 5gp to buy axe, 10gp to buy hammer)
_____Armor
_________- there are four armor pieces (helm, breastplate, leggings, boots)
_________- each armor piece gives x def where x equals the tier
_________- there are three tiers of armor (light, sturdy, heavy)
_________- each tier gives +1 def than before
_________(eg. sturdy helm + light breastplate + heavy leggings + sturdy boots = 8 def)
_________- you can have a max of +12 def
_________- each tier cost 5gp more than the previous (eg. 5gp to buy light helm, 10gp to buy sturdy hammer)
_________be sure to subscribe to the forum for updates
_________i reserve the right to change any part of the game if needed