When Torn is under load (like during an event), temporary items with a wear-off timer like pepper spray and flash bangs lose a lot of their value because of slow server response times.
Also, not all players have a fast internet connection, thus giving other players an unfair advantage.
To mitigate we could make them last for a given amount of turns (or a range).
Take pepper spray with an effect duration of 15-20 seconds, and make it last for 3-5 turns.
Also, not all players have a fast internet connection, thus giving other players an unfair advantage.
To mitigate we could make them last for a given amount of turns (or a range).
Take pepper spray with an effect duration of 15-20 seconds, and make it last for 3-5 turns.