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GRAVE

Started by Hylos [2453723] on in Graveyard.

7 replies · 61 views · thread synced · 4 days ago · View on torn.com
About this thread

Posts archived: 8 / 8 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
8
Discussion span
→
People posting
7
Likes on archived posts
3
Authority score
18 / 100
Historical score
17 / 100
Story score
45 / 100
Engagement score
45 / 100

Most-liked replies

Shooby [2510470]
They already get refills.

They're not gonna reward people for being inactive, that's not how this works.

This game isn't just a game, it's someone's business.
They rely on donations to keep the game running.
They want people to be active and donating. If you choose to go inactive, you don't deserve to be rewarded for it. Coming back to nothing increases the likelihood of players donating
savit [1899598]
frankly, I think the game needs to go in the opposite direction, it already rewards inactive returnees, too much, between the refills, job points, and work stats, plus a city map filled with items. It is very frequently true, that a 5 year old account that only played for a month before quitting is better than a player that has been active > 3-4 months
878thBattleCat [2021453]
"Coming back to nothing increases the likelihood of players donating".

Yea, no. Coming back to nothing increases the likelihood of players quitting completely. I know I would have.

Tons of players left with their PI at full staffing and came back with billions in negative net worth. Their only choice is to restart with a new account or quit completely, I knew a few who didn't bother. And then they changed the upkeep system so people can't go negative anymore, precisely to stop returning players from quitting.

Don't say things you don't know anything about.