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The Mystery of... 50k Chains

Started by Dalzadar [2242727] on in General Discussion.

39 replies · 1.18k views · thread synced · 3 days ago · View on torn.com
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Dalzadar [2242727]
Does anyone know why 50k chains remain locked and unavailable for factions to pursue?

It would be fun to be able to try to achieve, but it remains locked. What is the criteria involved before Ched allows us to pursue - is ranked warring required, or the next reiteration of the faction system, or is it something else?
Hamr [2027992]
It's probably locked because the sheer amount of attacks necessary for it would render Torn uninhabitable for about a month, and eventually end in factions with so much respect the informational mass necessary to track those numbers alone would be sufficient to collapse into a black hole and end the game.
Lilypop [2149351] Wiki Contributor
Personally, I love chaining A LOT! B3 goes hardcore on 25k chains, so we would love to get our hands on a 50k. I know the implementation process might be difficult. What I mean by that is, many HoF or non HoF would want to try 50k chains and it would be an impact on the servers.

Also, the bonus hit for the 50k would be insane. Imagining bonusing someone's faction and they would lose 5k respect in a single hit (this also means factions can destroy bank factions in 1 hit).

I would suggest that the chain timer increase after the 25k hit, because the gap to 50k is a lot and 5 minutes may be difficult. If they don't change it, they can raise the chain multiplayer. Because it might not be worth it for some people to keep the chain going. On the bright side, factions would go into a week long cool down which would be a great way to double up on the respect during cool down hits.

Awesome post Dal!
Adam [1622585]
When they become available, we will probably make it the usual instead of 25Ks ... its just more efficient to do the longer ones ...


We're hoping chedburn sheds some light on when they will be available and why they aren't yet
Stretch [1846075] Officer Officer
ngl, I think the thought of a 50k chain sounds about as appealing as smashing my toes with a sledge hammer and pulling out my toenails with a pliers
Andyman [471591]
Honestly, 50k seems pretty manageable, especially with the introduction of Trick or Treat basket energy and having a few players with a ton of inactivity refills who scored energy boosting books.

100k though, oooof. The first few factions to try that are almost certainly going to be fighting through a whitescreen when the chain counter gets to like 96k too.
Tokig [367758]
Imagine the heads that would roll if someone went for a potty break at the same time as someone took 5 to grab food and a chain was dropped.