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[RW] aXiom vs The Pagans

Started by Aggie [2221311] on in Faction Discussion.

34 replies · 963 views · thread synced · 4 days ago · View on torn.com
About this thread

Posts archived: 35 / 35 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

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People posting, likes and official posts are not counted for this thread yet: on threads longer than one page they come from a periodic pass over the archive, which has not covered it.

Most-liked replies

Kylar [2016267]
I'll give CR credit, they're definitely quick with the turtle assists. At 3m/hit and 1m/assist, the bill's getting up there already
ForesterISR [2529142]
imagine still crying about legit tactics half a year after RWs are out...
....and while leading..
theaterr organize your dudes or i'll poach you xD

btw this is looking like a great war, less qq more pewpew
Kylar [2016267]
High five for getting aXiom right.

Nobody on our side has an issue with turtling. It's a legit tactic we've used ourselves and will use again when it's called for.

It's paying a fortune to CR to keep you hosped for the first 14 HOURS of war that is... odd
Unlucky [2472585]
Nobody on our side has an issue with turtling.

You, uhh, may wanna scroll up.

It's paying a fortune to CR to keep you hosped for the first 14 HOURS of war that is... odd

Not that odd, the start time didnt work for us so we changed it. If it had the side effect of annoying some of your hitters thats just a bonus.

I would also like to take this opportunity to point out that CR are very reasonably priced, and offer a great service, 10/10 will use to changed RW start times again.
acesoron [1468]
Wait so when CR jumped in and hosp everyone after you got a chain bonus that was just changing start time? And here I thought time was linear.


Personally my issue is just ruins the fun, all the changes prior to RW release with medical and outside hits were to make RW more 1v1 but still isn't there.


All that said, CR certainly was on the ball, bet they have a pretty good system up and running.
Kylar [2016267]
I did scroll up and as I can read, I can see that 0 people said turtling shouldn't exist.

Ftr, our primary reaction to your tactic was boredom.
Unlucky [2472585]
Wait so when CR jumped in and hosp everyone after you got a chain bonus that was just changing start time? And here I thought time was linear.

I was responding directly to the question about why we turtled at the start for 14 hours. You can tell by the fact that I quoted the question and then answered the question.


Personally my issue is just ruins the fun, all the changes prior to RW release with medical and outside hits were to make RW more 1v1 but still isn't there.


¯\_(?)_/¯.


All that said, CR certainly was on the ball, bet they have a pretty good system up and running.


Agreed.
Unlucky [2472585]
You lot are crazy good at pretending I said something else.


I did scroll up and as I can read, I can see that 0 people said turtling shouldn't exist.


But you didn’t say to me that “no one in aXiom said that turtling shouldn’t exist” you said:

Nobody on our side has an issue with turtling

And at the very least AceSoron seems to have an issue with it, let alone the mountain of salt above that.


Ftr, our primary reaction to your tactic was boredom.


Well … yeah. Of course it was, you had nothing to do because we changed the start time. If you guys found it the height of entertainment I’d be concerned tbf.
acesoron [1468]
No problem with turtling, issue with outside interference.

And you can't claim it was changing start time when CR came back after your push.