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Yet Another Ranked War Thread

Started by -Snoopy- [3141266] on in General Discussion.

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-Snoopy- [3141266]
Hey all, with all the recent threads on ranked war I figured I would offer my suggestion for a ranked war rework. I've talked with quite a few people who do a lot of wars, as well as faction leaders and low level/low stat players and took a lot of inspiration from ranked modes in other games. Feel free to tell me why I am an idiot tho, but I genuinely think this is the best way to handle ranked wars.

Why Ranked Wars Suck
Currently, ranked wars feel very rushed and meaningless, with both winners and losers getting rewards, it being more profitable to term wars in higher ranks, and too many abusable systems. My proposed solution to this is to create a ranked war season as opposed to ranked war ranks being a permanent thing.

Ranked War Seasons
First, at least as a trial, I think a ranked war season should last at minimum 6 months. During this time, you are locked to whatever faction you are currently in. An alternate solution is that you can leave your faction and join another faction during ranked war seasons, but you cannot participate, both getting hits and taking hits. You could still chain watch and do callouts to help out the faction that you are in, but you cannot actively participate in ranked wars.

During this time, everyones rank is reset to zero, and you have to rank up the same way you did when ranked wars came out, with rewards and everything being the same for winners and losers getting nothing. This in turn would give factions a reason to quit terming wars as everyones rank has reset, and you get absolutely f**k all for losing. This should also bring the value of ranked war caches up as well, which is a complaint I have seen and heard from numerous people.

Ranked War Weapons
My other proposed change is that ranked war specials are only active during the ranked war season, at least during wars. Your 19% plunder dbk can be used outside of ranked wars whether you got it in the current season or not, but during wars your bonuses mean nothing. This will also give factions more reason to participate in ranked wars since in order to stay competitive you will absolutely need new ranked war weapons every season. This also should help eliminate the terming issue as well, as if losers getting nothing for some reason was not enough.

Ranked War Matchmaking
My last and final change I would like to see made is to ranked war matchmaking. A huge issue with the changes that I have provided would be that some ranked war matchups would be flat out unwinnable, and while some people might not care, esp those in factions that will more than likely just win every war, I don't exactly see this as being a healthy thing for ranked wars or the game overall. So I would like to see battle stats play some sort of part in ranked wars, that way realistically every ranked war is reasonably winnable by either faction.

I'm fully aware that a lot of these changes are quite large, and that a lot of them can be seen as controversial, but I think overall this overhaul would be the healthiest thing for ranked wars and make them more competitive and profitable and would stop the terming that everyone complains about all the time.

I'm open to any and all feedback and suggestions as well, this is just the conclusion I've come to after talking to a dozen or so different people on the current state of ranked wars.
-Snoopy- [3141266]
LMFAO I'm not complaining, ranked wars aren't something I can really participate in most of the time so whether they get changed or not is not really something relevant to me. But as someone that's done balancing for other games before I figured I'd offer my two cents on the off chance that someone out there cares ya kno ? The whole point of a forum is for discussion.
Piccolo [2693254] Reporter
I hate to say it, but you missed the suggestions forum and posted in general chat. Also all that text was pretty overwhelming. Try to shorten it and color code it to get your point across.
-Snoopy- [3141266]
hi picc

i am still a firm believer that in order for any meaningful changes to happen, someone needs to start giving in depth suggestions rather than just saying "losers get nothing." Bulk suggestions is worse than making one or two meaningful thought out suggestions. so yea, there is a lot of text here, because it's more than just some half baked no thought suggestions, which is what 99% of the ranked war suggestions seem to be. reading through a lot of the suggestions that have been made, half the posts are complaining about people who complain about there being no thought put into said suggestions, so i went out of my way to throughly explain the suggestions and my reasoning.

as a community we need to stop with the posts cant be longer than 2 sentences and we lose interest, otherwise the complaining is meaningless, ya kno ? repeatedly stating the system is broken without offering anything meaningful to fix it just means we're gonna stay with the same system
Chuck_Norris [2544593]
My other proposed change is that ranked war specials are only active during the ranked war season, at least during wars. Your 19% plunder dbk can be used outside of ranked wars whether you got it in the current season or not, but during wars your bonuses mean nothing. This will also give factions more reason to participate in ranked wars since in order to stay competitive you will absolutely need new ranked war weapons every season. This also should help eliminate the terming issue as well, as if losers getting nothing for some reason was not enough.

Got to this point and my brain glitched.

Ranked war specials are only active during the ranked season - which is 6 months long, and there are (assumably) 2 seasons per year which means they'll be active all the time.
during wars your bonuses mean nothing - so for the thing you want RW gear, those bonuses won't be active.
since in order to stay competitive you will absolutely need new ranked war weapons - The only competitive warring mechanic does not allow any bonuses to be active so what are people being competitive with?
-Snoopy- [3141266]
if you term it out and youre high ranked, its usually profitable, esp since youre not spending near as much as you would be actively trying to win. if youre terming and losing money, thats just poor management atp lmfao
DedeSiregar [2430598]
You naively think people do term just to avoid turtling n expenses? Winning isn't always profitable IF you don't have underdog status so you end up making 1k hits ++ for 1-2b income.
-Snoopy- [3141266]
no i don not believe thats the only reason that people term, at all.

even still, lets say its not always profitable, terming wouldnt be so rampant and "popular" if there wasnt a reason for it. you telling me im wrong means absolutely nothing, and honestly isnt even remotely the point of the thread. you can adjust the proposed changes in the thread, or quit talking ab terming being bad. youre contributing nothing, and missing the entire point of said thread.

clearly the people i talked to liked the proposed changes enough to the point i made said forum thread, no ? so clearly theres at least some support for the ideas being listed here. once again, if you have anything to add to the overall goal of this thread, im all ears. but until then youre basically contributing ab as well as the suggestion thread was, which accomplished f**k all since it was just people complaining non stop ab ranked wars or every suggestion being shit.

again, not offering any advice/proposed solutions/reasons at all is how we end up with a bunch of shitty systems and people complaining all the time.

also i fail to see how 1k hits for 1-2b isnt profitable, altho im no economist.
Wenno [2757277]
This is such a diabolical thread, holy shit. Your take goes beyond hot take and transcends into molten take.

Currently, ranked wars feel very rushed and meaningless, with both winners and losers getting rewards, it being more profitable to term wars in higher ranks, and too many abusable systems.

Not really. It's more 'profitable' in higher ranks since for the most part it's made up of strong, active players. Sure there's some exceptions to the rule and I really think those shouldn't be diamond ranked, but there is no solution I can think of that would not impact other factions negatively just because of a few abusers. The main issue is the stat giants who make a faction, fill it with level 15 noobs with no stats who can't realistically be farmed as each hit gives ~3 respect where they have 4 people who can retal every hit made and get ~20 respect. That's the one thing that gets abused.

First, at least as a trial, I think a ranked war season should last at minimum 6 months. During this time, you are locked to whatever faction you are currently in.

Okay, this is cooked. Ranked seasons idea sure, but locking members to 1 faction is terrible. This completely eliminates guesting. Sure some people like to stay in one place, but some like to move around for a change in scenery. Some get tired of their faction. What happens if a 'season' just starts, and you get kicked? Well, there goes any reason for that person to participate in ranked wars for the next 6+ months.

An alternate solution is that you can leave your faction and join another faction during ranked war seasons, but you cannot participate, both getting hits and taking hits. You could still chain watch and do callouts to help out the faction that you are in, but you cannot actively participate in ranked wars.

This would not work. I am a self proclaimed hyper active member when it comes to warring. I'm there from the start to the finish the majority of the time. Even the wars where I know we would win without me there. Because I enjoy it sure, but because there's a reason to do it; the monetary aspect of it. It helps the faction that I'm around too, but it's sort of a give and take thing. I give my time and effort, and I earn the pay at the same time.

Tell me how this would work. A season just starts, and I fancy a change in scenery from TNL. I go to a different faction and they war every week. I've never been to the faction before, so I have no self imposed obligation to uphold the faction's reputation. I also have no reason at all to show up for war because there's not any value in it. It just does not make any sense. The people who would put effort in to a faction they've never been to would be a very small amount if you ask me.

During this time, everyones rank is reset to zero, and you have to rank up the same way you did when ranked wars came out, with rewards and everything being the same for winners and losers getting nothing.

Again, this is such a short sighted take. Think of how bad the wars would be for the small factions when the season kicks off. What would the difference be? You'd have former diamond factions matching with former platinum factions, and they would get obliterated. Or would diamond match with diamonds and there would be no point to having a new season in the first place apart from a reduced war payout. Also, taking away all rewards for the losing faction is a horrible idea. Some factions would see the other lineups' stats and say 'nope, no point fighting that', and they would just carry on and ignore the war. What would the point in sacrificing their members' growth for 2-3 days if they don't even get some drops to cover any expenses they might have. Factions normally provide the xanax ect for stacking too, let's say 90 people. That's 843000*(90*4)=303.48m. Why would a faction want to cover that cost if they think it's a lost war already? Illogical.

This in turn would give factions a reason to quit terming wars as everyones rank has reset, and you get absolutely f**k all for losing. This should also bring the value of ranked war caches up as well, which is a complaint I have seen and heard from numerous people.

No, it would increase terming. Increase terming in a negative way. Instead of agreeing to let a faction get to a predetermined score, it would instead be making a deal for the faction to med out of hospital and be farmed. It wouldn't change anything at all. Factions wouldn't even try if they feel like they didn't have a chance.
My other proposed change is that ranked war specials are only active during the ranked war season, at least during wars. Your 19% plunder dbk can be used outside of ranked wars whether you got it in the current season or not, but during wars your bonuses mean nothing. This will also give factions more reason to participate in ranked wars since in order to stay competitive you will absolutely need new ranked war weapons every season. This also should help eliminate the terming issue as well, as if losers getting nothing for some reason was not enough.

This is absolutely absurd. Do you have any idea the amount of money people have invested in ranked war equipment across the board? It's not just factions who have ranked war gear, it's people. This would make the game centered entirely around ranked warring, which it shouldn't be. It's genuinely hard to fathom how this paragraph alone isn't just like... A meme. Like it had me double reading it trying to understand any sort of logic in it. Why the f**k would anyone invest their networth into anything that lasted 6 months? How would someone justify spending 2b on a weapon that they would have to rebuy a few months down the line? How would someone think 'yea, I'm gonna spend 40b on a set of EOD to use for 5 months and 10 days, then I have to put it on my armour stand'. As it stands already, a lot of factions don't invest in building their armoury. This would make it even worse.


I'm not even going to talk about that last point. Time and time again people cry about the matchmaking system and time and time again nobody comes up with a solution. Shit matchups happen, get over it.
Macroflation [1962321]
The whole suggestion (made incorrectly in GD) falls apart once you realize it relies entirely on the unfounded assumption that termed wars would simply vanish if you remove rewards for the losing side: "This in turn would give factions a reason to quit terming wars as everyones rank has reset, and you get absolutely f**k all for losing." There is no reason to believe that, so the entire thread is a waste of time. If that were the case, you could just remove losing rewards right now and problem solved, allegedly.

Best of luck in your next level 15, 123-day-old, not-even-250K-stats suggestion thread (made incorrectly in GD).
Salvos [2256738]
You want to be stuck with that one toxic guy who reveals stats and calls out plans/steals bonus hits for 6 MONTHS?
DedeSiregar [2430598]
Bro if you gotta stack and make f**ktons of hits just to get paid 1m / hit, you must be out of your mind. The lost energy due the stacking every week must count for something. Personally, I don't have the heart to do that to my noobs.

Few bad pay outs sure, but bad pay out every week? May as well stop waring and enjoy the solitude in my tiny faction with my inner circle. They may have no problem wasting their energy for cheap change or for funsy, but I do. I want them grow optimally.

Say you gain 2b income minus the spies + xanax + refill + taxing for faction investor (usually around 10%), you still make 1.5m perhit. Wouldn't you find ways so your noobs can train properly and get paid at decent rate by doing term?

That's the only reason I do term war now days. Honestly cache split cost a lot morethan paying mercs or bounties. But it's the only way to find balance between gym gain and pay out.

Hence I said winning isn't always profitable. But you do you, bruh.
-Snoopy- [3141266]
Not really. It's more 'profitable' in higher ranks since for the most part it's made up of strong, active players. Sure there's some exceptions to the rule and I really think those shouldn't be diamond ranked, but there is no solution I can think of that would not impact other factions negatively just because of a few abusers. The main issue is the stat giants who make a faction, fill it with level 15 noobs with no stats who can't realistically be farmed as each hit gives ~3 respect where they have 4 people who can retal every hit made and get ~20 respect. That's the one thing that gets abused.
Again, this is the shit people complain about all the time, correct. Congrats on pointing out an issue that's been pointed out over and over and over again. IDK what you want me to say here, I literally open the fkn thread with there's way too many abusable systems currently in ranked war. Good job for saying what dozens before you have said. You should get a medal !

Okay, this is cooked. Ranked seasons idea sure, but locking members to 1 faction is terrible. This completely eliminates guesting. Sure some people like to stay in one place, but some like to move around for a change in scenery. Some get tired of their faction. What happens if a 'season' just starts, and you get kicked? Well, there goes any reason for that person to participate in ranked wars for the next 6+ months.
Six months was genuinely just a random number I came up with as a demo period. It's arbitrary and meaningless. I don't have any attachment to it whatsoever. But I also think it's silly that people can come and go as they please. One of the issues that I think personally that ruins the competitiveness of ranked wars is the fact that people follow money instead of sticking with a faction. Factions aren't supposed to be your main income stream, but since ranked wars that's essentially what they've turned into. Calling it a "ranked war" when the rank is meaningless and the people in the faction all mean nothing is silly. I feel like this is something everybody should be able to agree on. Who cares what anyone's faction is ranked, and who cares who's in the faction. It's all arbitrary and means nothing, esp if you're in a faction that abuses the shit outta all the different mechanics that can be taken advantage of.

This would not work. I am a self proclaimed hyper active member when it comes to warring. I'm there from the start to the finish the majority of the time. Even the wars where I know we would win without me there. Because I enjoy it sure, but because there's a reason to do it; the monetary aspect of it. It helps the faction that I'm around too, but it's sort of a give and take thing. I give my time and effort, and I earn the pay at the same time.

Tell me how this would work. A season just starts, and I fancy a change in scenery from TNL. I go to a different faction and they war every week. I've never been to the faction before, so I have no self imposed obligation to uphold the faction's reputation. I also have no reason at all to show up for war because there's not any value in it. It just does not make any sense. The people who would put effort in to a faction they've never been to would be a very small amount if you ask me.
I think you're missing the point of this change, and in turn the other changes. The goal is to make ranked wars accessible to everyone in the community, not just high stat players. As of now, the entirety of ranked wars is just low level cache farms and high stat players getting their weekly 200mil and then f**king off til next week. There's enough systems in the game newer players can't participate in, let's quit adding things that just increase the gap between players and make the game more fun for the community as a whole yea ?

Correct., you're stuck in your faction. Make a f**king commitment. It shouldn't be that big of a deal. Hell if you're so proud to be a hyper active war member, this should do nothing but make you happy. Your faction rank has a meaning, because you worked to get to that point. You actively earned your rank, you actively participated, you are still getting your payouts. Absolutely f**k all changes on your end aside from your team being the same team its been for x amount of time.

Imagine professional sports with all the top players in the world just going to whatever team pays them the most every week. That'd be pretty boring no ?

As for people who don't participate, I don't see why factions wouldn't pay there chain watches and people who call hits and lead the war. Maybe they wouldn't but that's something you need to take up with your faction. If you're warring for the enjoyment of war, and not the money, the change shouldn't bother you. But let's be honest here, you war for the money, as does every other high stat player. That's why everyone faction hops every other week, yea ?

Again, this is such a short sighted take. Think of how bad the wars would be for the small factions when the season kicks off. What would the difference be? You'd have former diamond factions matching with former platinum factions, and they would get obliterated. Or would diamond match with diamonds and there would be no point to having a new season in the first place apart from a reduced war payout. Also, taking away all rewards for the losing faction is a horrible idea. Some factions would see the other lineups' stats and say 'nope, no point fighting that', and they would just carry on and ignore the war. What would the point in sacrificing their members' growth for 2-3 days if they don't even get some drops to cover any expenses they might have. Factions normally provide the xanax ect for stacking too, let's say 90 people. That's 843000*(90*4)=303.48m. Why would a faction want to cover that cost if they think it's a lost war already? Illogical.
If we had a real matchmaking system, small factions wouldn't be affected. Give the season two weeks to kick off, small factions won't be affected. Shit argument, a gold faction will still be gold at the end of the season, doesn't matter when they start. Same thing in League of Legends on new season, same thing on Apex, same thing on every other video game that has a ranked system. Let's try some critical thinking here, just a tad. Plenty of other games have ranked modes, and their ranked modes reset. This may be the most brain dead take you have, as much as I respect your points you're making, this one is just ridiculous I'm sorry.

No, it would increase terming. Increase terming in a negative way. Instead of agreeing to let a faction get to a predetermined score, it would instead be making a deal for the faction to med out of hospital and be farmed. It wouldn't change anything at all. Factions wouldn't even try if they feel like they didn't have a chance.
Ched please give real matchmaking system, thanks. It's literally that simple. Implement an actual matchmaking system, not just randomly pair up factions. Plus, if you force people to stay in a faction, it makes matchmaking even easier. Wow it's almost like all my suggestions tie together.

This is absolutely absurd. Do you have any idea the amount of money people have invested in ranked war equipment across the board? It's not just factions who have ranked war gear, it's people. This would make the game centered entirely around ranked warring, which it shouldn't be. It's genuinely hard to fathom how this paragraph alone isn't just like... A meme. Like it had me double reading it trying to understand any sort of logic in it. Why the f**k would anyone invest their networth into anything that lasted 6 months? How would someone justify spending 2b on a weapon that they would have to rebuy a few months down the line? How would someone think 'yea, I'm gonna spend 40b on a set of EOD to use for 5 months and 10 days, then I have to put it on my armour stand'. As it stands already, a lot of factions don't invest in building their armoury. This would make it even worse.
I agree, this is an EXTREMELY HOT take, I'm fully aware. But just here me out for just a second.

Let's say you win a ranked war, and you get your caches. You open caches, and get good weapons, you give said good weapons to members, you now have an upper hand for doing well against other factions you go against. Repeat process. It's now goals to work towards, and it makes ranked weapons even more valuable. As it stands now with the current system, the price of ranked weapons is going to continue to drop because eventually supply will just far outweigh demand. Think of it kind of like tarkov or path of exile wipes. It's an interesting idea, give it a shot. Seriously, it could be fun, but you would never know with how against it you are, ya kno ?

I'm not even going to talk about that last point. Time and time again people cry about the matchmaking system and time and time again nobody comes up with a solution. Shit matchups happen, get over it.
I literally gave a suggestion, plus if you force members to stay in a faction for the duration of a season, it makes matchmaking even easier since that is your ranked roster for the season. I feel like you skimmed this post and din



edit: removed as asked

Here's the ranked war payout from the last ranked war that my faction did, names being censored cuz i cant be bothered to grab everyones consent and to be honest it doesnt matter for the point i wanna make. Out of all the wars that have happened in premier since i joined, this was the only one i could actually contribute to and not just assist and throw temps then get one shot. If it weren't for the rw weapon i have, i wouldnt have even made payout at all. the changes i am proposing here DIRECTLY AFFECT ME NEGATIVELY. so, it's not like im just throwing suggestions out here that i havent put time into. like ive said before, i have actual been paid for by development teams to work on their ranked systems, ive done it for money. i got paid to do it. it was a job, i may be a nobody on torn, but im not just some random nobody, i have experience doing this. the point of these changes are to make ranked wars accessible to everyone, and to make ranked wars meaningful. these changes would not only make ranked wars more accessible, they would stop the oversaturation of caches and give ranked war weapons their value back, it would increase the value of caches, and in turn people like YOU would be getting more money, because now your rewards are worth more. literally no one loses in this situation, at all.

seriously, think about it
-Snoopy- [3141266]
because this is shit my faction and the community complains about non stop all the time, and ive been paid by multiple development teams to work on their ranked systems so its something i have experience in

it was my job multiple times