Hello everyone,
Some of you may know me already, but for those who don’t, let me briefly introduce myself.
I’m Mauro, senior backend engineer and a long-term Torn player (I’ve been playing this game for more than 10 years). I’m excited to announce that I will be working on and managing Torn’s API from this point onwards.
I look forward to working closely with everyone here to make Torn’s API more robust, standardized and better documented.
In the upcoming months, plan is to…
* Freeze v1 completely (except for any critical issues, exploits or if serious optimizations are needed)
* Work on v2 and refactor some of the codebase
* Standardize v2 to follow up the same standard on naming conventions, types, etc.
* Fix various bugs
* Introduce OpenAPI specification (now available here: https://www.torn.com/swagger/index.html#/)
* Introduce API v2 playaground (now available here: https://api-playground.torn.com/)
* Enhance existing features
* Add new features
* Optimize some of the more heavy requests
* Publicly release v2 once it is in a meaningful state
If you have any suggestions, improvements, criticism or any (constructive) feedback at all - I’m more than happy to hear it!
Also, If you suspect any kind of abuse or think any part of the API might be abused, don’t hesitate to let me know.
Please note that once v2 is released, it will be still be unstable and there will be breaking changes from time to time. I will try to communicate such changes upfront, but I can’t promise anything at this moment.
Thank you,
Mauro
--
Recent API changes summarized can be found on API docs page: https://www.torn.com/api.html