The current approach to rare relic distribution in the game has created serious issues that compromise the enjoyment, motivation, and fairness experienced by the player base. At the heart of the frustration is a reward system that leans heavily on luck, providing a few players with game-breaking advantages while leaving the majority with little to no chance of accessing these powerful items. This luck-driven model is particularly disheartening for dedicated players who have invested substantial time and resources into the game. Instead of rewarding commitment, it fosters a divide where some players receive powerful boosts purely by chance, while most are left feeling sidelined and unrewarded despite their dedication.
The rarity of these relics creates a massive power imbalance, with those who happen to obtain them becoming significantly stronger than everyone else. This type of disparity alienates much of the player base, as it sends the message that progression and achievement in the game depend less on effort and skill, and more on sheer luck. When the most impactful rewards in the game are locked behind near-impossible odds, it diminishes the value of dedication and persistence. The effect is demoralizing, especially in a long-standing game where players have come to expect rewards that feel both challenging to attain and proportionate to their investment.
Adding to this frustration is the disregard for long-term players who have been supporting the game for years, in some cases even decades. These players have often maintained subscriptions, contributed financially, and upheld the game’s community even during periods of inactivity. Yet, the current relic system undermines this loyalty by providing no meaningful advantage to those who have shown dedication over time. Watching new or infrequent players gain access to powerful relics through random chance feels like a betrayal to those who have been consistently around. This approach fails to acknowledge the role of dedicated players in sustaining the game and, ultimately, makes their loyalty seem undervalued and ignored.
Moreover, the drastic shift in the game’s design philosophy, moving from skill-based progression to luck-based power gains, has further alienated the player base. Players could achieve significant feats through time, effort, and perseverance, even if they weren’t the biggest spenders or the luckiest players. This approach fostered a healthy environment where skill and dedication were rewarded, offering players a path to feel genuinely accomplished. The sudden departure from this model, which now privileges luck above all, feels like a fundamental betrayal of what made the game rewarding to begin with. Players who once relied on dedication as their path to success now find themselves unable to keep up with the few who are fortunate enough to win these relics.
From a purely statistical standpoint, the likelihood of obtaining a relic is so low that it borders on impossible for most players. Calculations show that, even with frequent summons, the majority of players will never have a realistic shot at obtaining a relic, despite years or even decades of active play. These odds are not only discouraging but also deeply demotivating. The realization that one could play diligently for a lifetime and still never attain these high-tier rewards creates a sense of futility. Watching a select few gain exclusive, game-breaking advantages while knowing that one's own efforts are unlikely ever to yield the same results erodes motivation to continue logging in, much less to maintain a subscription.
If there is a summon every year:
- 2500 attackers: You have approximately a 9.6% chance of getting at least one enhancer drop in the next 50 years.
- 5000 attackers: You have approximately a 4.9% chance of getting at least one enhancer drop in the next 50 years.
If there is a summon every two years:
- 2500 attackers: There is a 4.9% chance of getting at least one drop in 50 years if the summon happen every 2 years.
- 5000 attackers: There is a 2.5% chance of getting at least one drop in 50 years if the summon happen every 2 years.
Without a realistic path to earning these relics, the incentive for long-term commitment fades. Players are left to question the point of investing their time, effort, and money in a game where the most significant rewards feel out of reach, regardless of dedication. Instead of fostering a sense of accomplishment and growth, the current relic system fosters resentment and disappointment. By prioritizing luck over loyalty, the game risks alienating its most dedicated players, leaving many to wonder why they should continue to support a system that offers so little in return.