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Escape?

Started by noobjesus [3523897] on in Questions & Answers.

22 replies · 1.08k views · thread synced · 6 days ago · View on torn.com
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Dakarnob [2810608]

In a fight when you connect your hit but your opponent misses their turn you get the escape option on top right corner of the attack screen. A small person running icon. 

 

Escapes cost so much because they are harder to do. You have to hit your opponent but your opponent has to miss (opponent using non damaging temps like pepper spray or flash grenades also count as miss). Even then you may not be able to escape if your opponent have high stats. Basically most of the time you cannot escape the strong opponents (where you actually need to escape) and you can easily escape weak opponents where you don't need to escape. 

Triarius22 [2763264]

A higher Dexterity helps.  If it is your top stat, you get the option to leave more often when it is actually of benefit to do so (instead of taking a L).  

 

 

Top_Catt [3543912]

Oh yes, they called him The Streak... Boogety, Boogety!

Fastest thing on two feet... Boogety, Boogety!

He's just as proud as he can be

of his anatomy
He gon' give us a peek

Mong [3401450]

Merits for it too, I've got the 50 not sure how high the escape merits go tho. Be interested to know if any veterans have the answer

Shooby [2510470]

Speed doesn't help you escape lol. To be able to run away, they have to miss you and to escape successfully they have to miss twice. Which is dependent on dex or a very low accuracy weapon.

Knirt [3033570]

Pepper spray and a wind-up melee makes it easier for people to escape from you.  I think that's how many grind the merits.

Shooby [2510470]

your source says at the top of the page:

 

Notice: Questionable Content
The contents of this article are questionable at best, and in the process of being reviewed for edits or deletion. It is recommended that you use the Sidebar or search bar for a main article on the subject matter you're interested in.

 

Don't worry, I'll have a staffer come confirm mine, so you can pay me.

SimbaJack [2441977]

for merit purposes you need to buy and sell escapes, for losses you only need to buy them

 

losses are best done by noob players who don't quite understand the value of energy  so its very easy to buy them at cheap prices like 300K or even less

 

buying and selling escapes are best done with 2 players who are closer together in stats  so by the time your looking to buy/sell escapes most people understand the value of Energy more by this point so thats why escapes are more expensive + if you sell escapes you can turn around and and use that $ to buy some  so its not really costing you anything other than the Energy used

Fermion [2691036] Officer Officer

The back to basics is an old page, with questionable accuracy. Speed improves the odds of you hitting others, and dexterity improves the odds of others missing you. Your own speed doesn't play any role in escapes, since you need to evade them to escape, not hit them.

 

The escape button becomes available when the opponent doesn't damage you in the previous turn. When you click the escape button, it uses up a turn. In that turn, if the opponent is able to damage you, your escape attempt fails. If the opponent doesn't damage you in the escape turn, you successfully escape 

 

Escapes sell for high amounts because setting things up so that escapes are successful is finicky, and it requires more effort than just having people attack you and die. 

 

There are many ways to escape (including having super high dex in comparison to opponent speed, which means high chance of evading). Three guaranteed ways are 

  • Escaping using 10 star car dealership: 10 star car dealership has a perk that lets you have escape button available all the time. Have the client equip pepper spray and set their temp attack settings to 100. When you start fight,.just click the escape button on first turn, and your escape will be successful since they'll use pepper spray 
  • Have the client equip a wind up weapon and use pepper spray. Attack settings ~melee 30 , pepper 100. You start the fight, use pepper spray in the first turn. Client also uses pepper. Then click the escape button. On that turn client will wind up their melee weapon . No damage, so escape will be successful
  • Using the book  Running away from trouble gives guaranteed successful escapes if you click the button. Have the client equip pepper spray, temp 100 settings, then start fight. In the first turn they use pepper, so the escape button will become available. On the second turn just use it and your escape will be successful.
  • You can also use the book in conjunction with the 10* car dealership, and you'll be able to escape on the first turn no matter the opponents stats or attack settings. That'll be the least intrusive way to do escapes.