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RR bugged

Started by Fjord [3317544] on in Bugs & Issues.

17 replies · 175 views · thread synced · 3 days ago · View on torn.com
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Fjord [3317544]

I just now hosted an RR game which bugged out on my phone. There was no sound, and my screen showed the "waiting for opponent" screen. I suddenly get an event notification that the game has timed out and the opponent won by "taking action". I go to the tab with RR open which briefly shows the "waiting for opponent" screen before reloading to the RR lobby.

 

13:26:58 - 03/09/25 The Russian Roulette game you were in has timed out and opponent used 'Take action' option

13:24:56 - 03/09/25 You added $_____ to a trade with _____ increasing the total to ______ [view]  <== I was active on Torn

13:23:57 - 03/09/25 _____ pointed the gun at their foot and pulled the trigger: *CLICK*

13:23:51 - 03/09/25 _____  joined your game of Russian Roulette with a bet amount of $_____

13:23:01 - 03/09/25 You started a game of Russian Roulette with a bet amount of $_____

 

I have played a lot of RR before, both earlier today on my phone and in general, and this has never happened before. I've timed out many large games before, and while annoying, them timing out was entirely my fault. 


In this case however, there was no sound indication that a game had started or that a shot was fired. My screen showed "waiting for opponent" the entire time. @PrincessJulie asked for screenshots, but I can't screenshot every "waiting for opponent" screen and I'm not sure what that would prove in this case.

 

I'm not sure what metrics you collect on your end, but it'd be easy to verify the above case if you require a callback from clients after a game has loaded before starting the game. Or any metric from the RR game client during a game for that matter.

WaywardSquid [2330087] Officer Officer

Hello - just to clarify, you are reporting no sound from your RR match in that tab from your phone?  Can you please provide your device and was this on the Torn android app or browser?

Fjord [3317544]

Yes, no sound when sound was enabled and working on previous games. In addition my screen showed "waiting for opponent", while my opponent was in fact already there. This caused me to time out and lose the game, something I first became aware of when I got the event notification as my screen didn't show anything but "waiting for opponent".

 

Device: Android Galaxy S24, One UI 7.0, Android 18

 

Using the Torn Android Application installed from the Google Play Store

Taxxon [882264]

This has been an issue with RR for years, there been multiple upon multiple report about 'waiting for opponent' never updating and people losing billions of cash, it took over 2 years for it to even be address, allegedly fixed.

 

You can search the sheer number of RR bugs in the past and its not fair to expect people to video record or constantly screenshot everyday for *incase a bug happens* not to mention even when these bugs are finally confirmed and fixed the person who had the bug and reports it is always told they are shit outta luck.

 

I can kindly link you a couple of those bug reports myself if it would lead to them being taken seriously.

 

I really wish you guys would just remove RR until you can fix the problem or put a warning that if the game bugs out you are playing at your own risk.

 

Edit: Links provided above

Mentions: RR game failed to show that it started

Fjord [3317544]

Nere's a screenshot of my Notifications 

 

It'd be very easy for you to both avoid this issue and/or confirm this happened on your end. Just add a callback from the client on game load and potentially an isalive ping from the client every couple of seconds.

 

1. Do you have that? If not, why not?

2. Can I get my moneh back, please? I don't complain when I'm at fault, but when the game is broken I expect it to be fixed and remedied. This is the first time I'm bringing up an issue in 13k games

 

WaywardSquid [2330087] Officer Officer

Just add a callback from the client on game load and potentially an isalive ping from the client every couple of seconds.

 

As far as I'm aware, we already have a system that refreshes/calls every few seconds or so.  I am trying to determine if this is an app issue or an issue with the RR page.  Passing to Nikita to check first. Thanks!

CloudJumper [1636201]Staff

Do you have a screenshot of the bugged RR state that shows you are in hospital but the game is still waiting for your opponent? If you do not have a screenshot evidence, we cannot rely on simply verbal statements or logs here as they can very easily be arranged by two players.

Fjord [3317544]

I don't understand why you mention the hospital. I was not in the hospital nor have I mentioned the hospital at any point in this bug report.

 

I've earlier also explained that I don't have, and why I don't have, a screenshot. 

 

Two things I'd like to add

  • I have over 13k RR games, several of them large and timed out. I've never complained before because it was my fault. This case however, was not my fault, as I've described a couple of times above.
  • WaywardSquid mentioned above that you do have a mechanism in place where the RR client refreshes/calls every second or so. If that's the case it'd be trivial for you to verify that I was 1. Active in the app (also evident by the log entry I provided), 2. That the RR client did not refresh/call after some time due to the fact that it was bugged/crashed. Hance proving my case.

 

PS: if a screenshot of a hung RR client would indeed be helpful in this situation, I'd be happy to generate one. Personally I don't think it'd give either side of the argument more credence, especially as your logs should be the one, and only, arbiter.

DeAssassin [3690195]

Just had a glitch today im hosting a RR on my computer tabbing in and out waiting. Game timer went all the way to 0. Then I get a notification saying I lost due to taking action even though the timer was done. 

CloudJumper [1636201]Staff

Was the waiting timer moving at all? You started the game at 13:25:36 (the waiting time of 15 minutes starts at this point), you took the screenshot at 13:44:xx, which is nearly 20 minutes later and the timer is still showing you 13:46 minutes left?

Fjord [3317544]

Yes, exactly. It didn't move, and I didn't pay enough attention to notice it. Or it counted in the beginning, but must've stopped at 13:46. Until it was too late ofc

CloudJumper [1636201]Staff

Please do not bump up confirmed reports unless you want me to lock your report to prevent all further posts. The report is marked confirmed, the developer will take a look when they have time.

Fjord [3317544]

My apologies, I wasn't aware of that policy.

 

It's been three weeks since last update so just thought I'd check in. Verymuch friendly of course.

 

While I writing this, since I don't want to post here again naturally, do you have a rough timeframe for matters such as this?

Fjord [3317544]

It seems we have ourselves a good'ol Catch22 here.

 

Leave the bug report; the bug dies a lonely death.

Bump the bug report; the bug dies an enforced death.

 

Don't worry, dear bug report.

 

Whatever happens, I will be here and Russian Roulette will still be buggy.