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Arson math not mathing

Started by TheLazyWolf [2691990] on in Bugs & Issues.

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IndyCision [2597200]

It is all down to how different accelerants work.

Solids do not spread much but adds a load of intensity.

Gaseous spreads a lot but doesn't add much intensity.

Liquids are in the middle.

 

To get that final 1% you need all 5 areas still at 100% burning at the point it tries to reach 100 (if ANY of the locations are not at 100% it cannot get there, even if the only one which has started to burn down is the original one that was at maximum burn the entire time until then)

 

 

Edit: Also they behave differently before and after igniting - before ignition they have higher spread and less intensity, good for filling up the building. after ignition they spread less but add more intensity.

You would have done better adding 3 or 4 gasoline before igniting.