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Handicap Accessibility Script Question

Started by shiftyjack [3532386] on in Tools & Userscripts.

3 replies · 60 views · thread synced · 7 days ago · View on torn.com
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shiftyjack [3532386]

Hello, people that know better than I do. 

 

I'm working on a script to help a friend of mine that has movement issues and is not able to use his hands very easily. He's not able to move from "start fight" to his weapon to attack quickly enough during heavy warring to fight and defeat his opponent. 

 

And so I have 2 questions:

 

1.  Does anyone have a script already made that may do something to make his play easier? 

 

 

If not

 

2.  Does a script that makes the "start fight" button larger, and/or appear in different/multiple positions within the fight screen break any known rules? 

 

It would move the button and make it larger, but not click or do any automated movements for him. 

 

I want to help him play and enjoy the game better but he's limited in his mobility, so I feel this would help him.

 

Thank you for your help

 

Edit: I've talked with a few people, including staff, and have found something I think I can work with to help my friend enjoy the game as much as the rest of us! 

 

Thank you everyone who reached out and to IceBlueFire specifically for his input! 

 

4104784 [4104784]

"Any software that makes non-API requests which are not directly and manually initiated by the user is prohibited and may be tracked. "

 

By this standard, if the action is manually completed by the user its fine. Making things bigger or appear differently has rarely if ever gotten anyone in trouble, just make sure its not automated action and if you have questions you can always ask staff who can probably tell you the rules better than the policies can.

 

Also this question will likely get more response in Questions and Answers...considering it is technically a question.

Promaxian [4058902]

Im pretty sure there was a script that lets you choose a specific way to attack and then you can just keep on clicking a single button to do anything. as long as 1 action is 1 user input its fine

Sanxion [2987640]

I had an idea for this, but wasn't sure if it contravened rules.

 

When you click 'Attack' and it goes to the fight screen, make the mouse pointer immediately jump to your chosen weapon, so you can click immediately.

 

But I wasn't sure this counted as 'automated' so never followed it up.