Hello all,
Just thought of a way to give a small buff to a seemingly underwhelming ranked war Bonus that would be quite a strategy changer for some ranked wars.
Currently an Irradiate Bonus gives some radiation poisoning, which is a 1% stat loss, let's face it, that's really not a powerful bonus in line with some of the buffs of other weapons and armor give. On most players that already are operating under a few percentage points loss to xanax anyways.
Here is my suggestion.
Make the irradiate bonus stackable, but only at a chance of being stacked upon hitting the same person.
The stackable chance table would follow the quality of the weapon.
Any weapon under 100% quality cannot stack. It's a low-quality weapon with just the standard rules.
Any weapon over 100% has a chance to stack based on how much over 100% it is.
A 100% and lower weapon has no stack chance.
A 100.01% Weapon has a 0.01% chance to stack.
A 125.42% Weapon has a 25.42% chance to stack.
I am sure the table is easy enough to build from there. It gives a Bonus that can be brought into a new strategy of ranked war. It would help the Neumune Tablet economy and allow some excessively high stat layer to be dropped a few pegs, after a few hours of ranked war they could be sitting at a -15% radiation debuff and be hit by many more players.
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I saw another suggestion that people shouldn't be able to fly while irradiated. There is no way someone should be able to walk thru airport security without setting off those alarms.