Can we get the first outcome description for Sports Medicine changed from 'temporary booster effectiveness' to 'temporary stat booster effectiveness'? I spent time taking the class under the misguided assumption that ALL boosters would be increased (like DVDs). If you read the whole description of the class, you can kind of figure this out butin my case (a noob) I was not even really aware of epinephrine, seratonin and melatonin.
It would be nice if you could donate stock to your faction. This would allow a faction to hold a benefit block and make it available to its members for use. I am sure this is already happening, the benefit block is just being held by an individual member of the faction.
​In addition, if you fail to click the complete option once you have successfully fulfilled the requirements of the mission, the mission will not be considered completed and be marked down as a failure once its time is up, and will negatively impact your standing.
My missons, once completed appear to have an infinite timeout. I think you can just leave them there forever and just have one of the 3 slots used up. Can someone confirm that missions don't time out after completion? ​
It's not about risk effort or trust. Factions already have benefit blocks that they pass around. This is already being done. It would just institutionalize an existing behavior.
It would be nice if you could donate stock to your faction. This would allow a faction to hold a benefit block and make it available to its members for use. I am sure this is already happening, the benefit block is just being held by an individual member of the faction.