I think it would be cool if the computer viruses were more useful in gameplay, mainly in factions . Lets say for example you could use a stealth virus to steal funds from another faction. A tunnel virus could be used to glitch their armory so that boosters or something couldn't be used. To counter that there could also be fire walls developed to prevent the virus from spreading, Factions could then have have a small team dedicated to the defense and deployment of viruses.
Individually maybe a virus could be developed to shorten EDU time by changing grades or something of that sort. if they fail the course gets longer due to being suspended, or something.
I feel that this would make the virus course in education more worth something and give faction members an added role that they could pursue.
It would be nice to have the option to pick up anytime in the next week without holding up the timer. Personally I wanna change my pickup day to Saturday but then would be setting my timer back a few days.
The changes in the revive system have been implemented for just over a month now and the free revives are bountiful. There are situations that do arise that you do not just want a free revive, you would want to be revived by a more skilled reviver. One would think this could be easily remedied by the fact that revives can be turned on and off at will, you would be wrong. With so many people looking to build up their skill level people are constantly looking for anyone with revives turned on. It seems like it could be a gamble as to how much life you get back.
I propose that the "Who can revive you" section in the settings is expanded to included skill level. It could be a slider where the person could select the minimum skill level they would like, it could be just a set range (skill 100, skill 75-99, etc.). This would remove the hassle of adding revivers to your already full friends list.
I would appreciate any other thoughts and feedback! Thanks!