Hello I have a private island and have pilot hired. Was able to fly private this morning but now unable to travel anything other than standard flight. I am playing on my phone
boxman: forum
boxman [320064] Level 100 Natural Selection II NS Scripted Attacker
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- 420 day 2026 suggestion
- Current travel bug 24/03/2025
- Only able to fly standard when own private island
- Halloween event timer wrong
- Casino wrong
- bookie confussion with winning overall or 90 mins
- stock market BAG error getting wrong bonus
- getting dual weapons
- double number on item list
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Boxman wants in
great trader is my perminant flower and plush trader
Can we please have a findable item next year for 420 day like OG Kush an item which gives 2x nerve of normal cannabis.
Valentine’s Day has Love juice
St Patrick’s day has green stout
Hunting day has rare items while hunting.
I just makes sense that all the other days have special items us pot heads need a special item.
i love this as you can only use 1 book per month does make it too OP plus a big point sink helps sabalise the price of the point.
i would just make it so you have to re-read all the books again before being able to purchase it for a third time to stop cycle the same books all the time
needs a bump and a reply
I like the idea needs refining but concept I like
I would love to see the cap increased as there is the same gap between me and a level 1 as there is for me to the top level 100.
I suggest having each level exponentially harder to achieve thus stopping it being game breaking and make each level its own target to achieve.
so level 101 would be twice as hard to get as level 100 and level 102 is twice as hard to get as 101 and so forth meaning the mountain is ever getting bigger per level
First of congrats old friend.
secondly I would love to see the level 100 cap removed as there is the same difference between me and a level 1 player as there is me to the top level players
i would say make leveling after 100 exponentially hard so 101 takes twice as much XP as getting to 100 does then 102 is twice as much XP as 101 so if not really game breaking with extra life but is very rewarding getting there knowing how hard each level is
Good war chromatic you pushed all the way to the end and made us work none stop I look forward to the next one
I think this system involves more micro management as we have set a CPR for each crime so for example to join a lvl 7 you must be over 75 and lvl 8 you need to be over 60.
so now the OC manager will have to constantly check to make sure everyone is a the set level
added now they have to spawn crimes now as well as managing the funds as not everyone wants to get paid at the same time so the faction bankers still have to deal with that.
i think the whole system needs re-looking at and simplifying as trying to make a fun new system has created an over completed mess. Get rid of the spawn system and allow OC managers to just set people like before
Ty
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Hello thank you for your response.
I understand there is a lot of low factions are up in the higher rankings. But the reason they are there there is because the top factions don’t fight and have termed wins and losses with them.
the reason the top factions don’t fight is it is not cost effective.
what I am saying is the whole system needs a re-design no just the way it is ranked if you understand what I mean
thanks Boxman
Without being rude it isn’t the ranking system that is the problem it is the fact that the META is for a termed war due to cost efficiency of energy usage and cost of revives it has nothing to do with the way it is ranked
if you would like a discussion please feel free to DM me :)
have a nice day
Bump lets get this replied to :)
Can I ask a question. Does the criminality boost from the faction upgrade tree increase chances of OC success ?
if not why not shouldn’t there be a faction upgrade to help with faction crime
thanks Boxman
thank you for your input still the point is this thread needs graveyard :)
Can this be graveyard as Sand in now a unique on beach
edit sand can be obtained from beach
I would say the admins need to look at the META all games have this
take COD/warzone for example there is always a meta way to win they are just constantly tweeking it to get it right
what needs to happen with Ranked wars if that is the issue is make the reward worth fighting for. but a side note the reward can not be a straight moniatary reward or it will not change the system as it is. i would suggest winner gets a passive bonus of some sort for 7-30 days and passives could be like 100% OC success or +10% gym gains or -50%travel time there is loads or passives that could add a reason to want to win the war but are not just straight cash and would make it worth fighting for the win
territory wars is a straight answer Dirty bomb resets the city and increase cesium spawn rate more DB top factions still get top territories but hard to make and hold strongholds
thanks for reading my thoughts
boxman
Can someone explain the new spawning system to me in simple terms as my little brain doesn’t understand