I think that stat enhancers should be nerfed before it goes out of hand.
The initial idea of adding only 1% of your current stat might not have looked very harmful back in the day when it was rare to see someone with a capped stat. Nowadays when more and more players are in their billions and money is not an issue, using SEs is very overpowered and gets completely crazy when the ball starts rolling (we already have some examples).
Why not make it so that SEs would give a fixed amount of a certain stat (5 million etc.) and could only be used on a capped stat to prevent abuse when the stats are still very low? It would give that extra gain for the uber rich players but would make it impossible to have 350 trillion of one stat (unless you play this game for 500 years or use 700 billion SEs).
I am not complaining. I'm just trying to think what it will be like in a few years from now. Do we really want these unlimited numbers?
This new jail system has been up for some days now. I wonder if there are people actively working on testing it who might be willing to share their results? I hear that it is virtually impossible to bust someone who is in for 24h. How do you draw the line? Is there a way to calculate the maximum jail_time/level you'd be able to bust successfully? What was the best result so far? I have tried busting people with over 15h of jail time and failed (without getting jailed myself). I have also just succeeded in busting a level 75 in for 12h. Is this the limit were I should continue working on or was it just a random event and I should try easier targets for better success rate?
Could you share your experiences for us to get more knowledge on this new system? Thank you.
I think that stat enhancers should be nerfed before it goes out of hand.
The initial idea of adding only 1% of your current stat might not have looked very harmful back in the day when it was rare to see someone with a capped stat. Nowadays when more and more players are in their billions and money is not an issue, using SEs is very overpowered and gets completely crazy when the ball starts rolling (we already have some examples).
Why not make it so that SEs would give a fixed amount of a certain stat (5 million etc.) and could only be used on a capped stat to prevent abuse when the stats are still very low? It would give that extra gain for the uber rich players but would make it impossible to have 350 trillion of one stat (unless you play this game for 500 years or use 700 billion SEs).
I am not complaining. I'm just trying to think what it will be like in a few years from now. Do we really want these unlimited numbers?
Porny [604593]Fhc's over cans anyday of the week, but thats the expensive route. If you have no fhcs or cans, then you need to stack dvds. If you have mcs, that can help you a lot also. If you don't do it by christmas, you're doing it wrong.
Cheers me old mate. fhc it is then. II thinkthink my mcs is broken lol like 1 payout in 2 weeks
MCS pays out on average once a week I believe. 1 payout in 2 weeks isn't unusual at all
I can't remember when the last time was that I got MCS ... probably over 2 weeks already >.>
Since I do not own the stock, I'd like to take the opportunity and ask whether it is: a) 300+150=450 E b) 300 E assuming your energy bar is full at the time of this bonus.