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Twisted_Metal [669724] Level 100 Evolution NUKE AccompIice
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- Quality RW weapons - Prices negotiable.
- Can't access crime, states migration not complete
- Home run ranked war effect
- Adding additional items to bazaar
- Survivalist award never triggered
- Looking for 20b+ BS for Vae Victis award
- Alignment issues
- Rehabbed but still have moderate drug addition
- All Drug Packs @ 4.3m each
- Delete all events across multiple pages
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- Delete
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- IGNORE
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As title
Recently i have see commonly used items have a huge launch in price. If we take a look at energy cans and E-dvds they have increased at a rate the average user cannot keep up with.
Dont get me wrong my networth is not bad but the daily cost for cans are a joke and unless your name is hildegarde most people cannot afford to keep up with these prices.
Now if you think of the people who can regularly use these mainly do it through gambling whether that be RR or variance betting on the bookie, for a crime game why is gambling the main source of money. If you suggest running flowers/plushies at max you will be able to afford maybe 2 cans a day.
Maybe its just me not liking the fact that to keep up i must be earning billions a month but let me just say people in sweetshops get 1 can every other day at 10* people using 12 cans a day demand is outstripping supply very fast even factoring in xmas town, supply is vanishing.
I know these items are suppose to be a sink but the rate its going only the elitists will be able to afford these items causing a separation from the top earning player to the regulars, just like the bodybagger vs the world situation.
What do you think? Maybe add another source for cans
Its a wonderful place where people put there money and have it vanish
I'm currently using the android app and used it this morning with no issue however it won't let me go into the crime section with an error message saying migration not complete.
Been on Crime 2.0 for a while now.
Device: OnePlus IV2201 Android: 13 App version: 2.2.3
Recent archived posts
I personally wouldn't care if they was removed. Currently they serve little purpose as 14b isn't worth the investment.
If we did do a rework though I could see it as a consumable where the shoes 'wear out' after a period of time (like books) with a similar effect as they currently have however with a greatly reduced cost. This would likely create a constant money sink and allow access to lower net worth players.
I've been playing over half my life on the game so I'm in too deep to call it but I do appreciate it when people realise that enough is enough. All the best on your next adventure Offertory!
Appreciate the consideration.
Feature idea: mission rewards value ranges
It would be nice to have the min and max costs for the weapon attachments to easily see wether the current offering is a good deal. There is post with these values which I will later add as a reference if this is at all possible .
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