How does rehab work and how is its cost calculated?
Rehab in Switzerland reduces drug addiction, at $250,000 per session per the wiki's December 2023 capture[1]. The bill depends on addiction points, a per-point cost that rises with repeated rehab, and rounding to whole sessions. That detail comes from a 2019 player test, and no official formula is documented[2][3].
Rehab is done in Switzerland and lowers drug addiction. The wiki's December 2023 capture lists $250,000 per session[1]. The total bill depends on how many addiction points you carry and on a per-point cost that rises with repeated rehab, with the total rounded to whole sessions. That detail comes from a 2019 player test[2][3]; no official formula is documented in the sources.
How it works
- Rehab is bought by flying to Switzerland and using the drug clinic there[4][5]. Travel is a separate cost from the session fee; the sources give no travel figure.
- Each visit reduces drug addiction and costs $250,000 (wiki capture, December 2023). Heavy users may need many visits[1].
- It cannot be used with no drug addiction. A session refills the happy bar but does not clear the aftereffects of a drug or overdose[1].
How the cost builds
- Effectiveness decays with more and more uses, so more $250,000 sessions are needed to clear the same amount of addiction[1].
- A 2016 guide says effectiveness is tied to the number of times you have rehabbed, not directly to drugs taken. It adds that a player can take many drugs and still keep the bill relatively low[4].
- Xanax adds 35 Addiction Points per use[6]. A 2019 player test used 35 rehab points per Xanax, or 29.75 with a 15% Toleration special, and 20 points removed by natural decay. It described scales of cost in which the cost per addiction point increases with repeated use[2].
- Worked example from that guide: one player paid $37,500 per addiction point, a rate that includes their faction specials. One natural decay then saves 20*37,500 = $750,000. The system rounded that player's bill up to the next multiple of the session cost, so they rehabbed once less. The rounding rests on this single example[3].
The 2019 test is old. It puts natural decay at about 4am TCT[2], while the wiki's October 2025 capture says 20 points are removed each day at 3:30am TCT[5]. The test also said jumps between scales were not yet understood[2].
Reducing the bill
- The faction Excursion special has a Rehab cost tree that cuts rehab cost by up to 20%, at 2% per upgrade (wiki capture, 2026)[7].
- A 2021 wiki capture of the older challenge system tied these upgrades to rehab counts, from 1000 up to 100000 rehabs. TornLife has not confirmed that these still apply[8].
- Job specials remove 1 addiction point per job point[5].
- A White Easter Egg halves current addiction but does not appear to halve the rehab expense[5].
Cost creep is real but the reports are single anecdotes. One player reported about $4M per trip in 2020[9]. Another, in 2018, reported 5-7.5m per day, had 0% rehab discount, and thought the bill was unusually high[10].
Where sources disagree
- Current
- Wiki captures give $250,000 per session (December 2023) and a faction Rehab cost tree of up to 20% (2026) .
- Historical
- 2016 and 2019 player guides described rising rehab effectiveness decay and cost scales .
- Change
- No source documents a change to the cost formula.
Sources 10
- Torn Wiki
Switzerland › Special / Items ·
Why TornLife says this
The rehab center allows players to reduce their drug addiction for $250,000 each visit.
A rehab session will refill your happy bar. Rehab does not clear the aftereffects of a drug or drug overdose.
- Guide
Calculating EXACT rehab costs - For xanax users — Assassin_007 ·
Why TornLife says this
1 xanax = 35 rehab points (arbitrary unit).
- Guide
Calculating EXACT rehab costs - For xanax users — Assassin_007 ·
Why TornLife says this
therefore each natural decay saves me 20*37,500=$750,000
- Guide
Managing your rehab bills — Wulfric ·
Why TornLife says this
the effectiveness of rehab is directly related to the number of times you have rehabbed.
Faction specials can also reduce the cost of a rehab from $250k to $200k - another 20% reduction.
- Torn Wiki
Drug › Addiction Effects (2/2) ·
Why TornLife says this
20 Addiction Points are removed naturally each day at 3:30am TCT.
which halves current drug addiction, although it does not appear to do the same to the rehab expense.
- Torn Wiki
Drug › Drugs — Drugs and Effects (rows 2/2) ·
Why TornLife says this
+ 250 Energy + 75 Happy - 35% to all Battle stats Cooldown: 360-480 minutes 35 Addiction Points
- Torn Wiki
Faction › Upgrades Panel › Special Branches › Excursion ·
Why TornLife says this
Rehab cost: Reduce rehab cost up to 20%. (2% per upgrade)
- Torn Wiki
Faction Challenges › Excursion — Rehab cost ·
Why TornLife says this
| X | Reduce rehab costs by 20% | Rehab 100000 times | 21,907 |
- Forum
Rehab Book : When to read? — WitchChild ·
Why TornLife says this
My rehab cost is now about $4M per trip.
- Forum
Rehabilitation costs. — Ninja ·
Why TornLife says this
Rehabilitation costs. | Bugs & Issues | started by Ninja [1021493] on 2018-09-18 | 22 replies You have lost 100% of your drug addiction by rehabilitating 140 times for $35,000,000. My last rehab was 22.5m which was 4.5 days ago, My rehab is usually 5-7.5m per day, which is absurdly high not only for my Xanax taken but …
On TornLife
Related questions
- RelatedHow does drug addiction work in Torn, and how long do the addiction debuffs last?
- RelatedWhat is the best training routine to grow battle stats quickly?
- RelatedWhat are the overdose chances for Xanax and other drugs, and why do overdoses seem so common?
- RelatedHow much Xanax has a given player taken, and what does Xanax do?
- RelatedWhat happens when a player overdoses on drugs in Torn?