This script has now been deleted and replaced by the Crime Profitability script
Mentions: [Userscript] Crime Profitability
Started by Heartflower [2626587] on in Graveyard.
Posts archived: 17 / 17 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
This script has now been deleted and replaced by the Crime Profitability script
Mentions: [Userscript] Crime Profitability
bumpercars
This script is very useful, rated +1
However, it says that the profit for dissolving a dead body is $10k/nerve. However, it is actually -$25k/nerve, a huge loss.
The value needs to be updated. Is there any way you could use Emforus' crime profit index sheet as the source for the data, as this is live?
https://docs.google.com/spreadsheets/d/13wUFhhssuPdAONI_OmRJi6l_Bs7KRZXDgVFCn7uJJNQ/edit?usp=sharing
It's on my to do list for sure, will try to get it done soonishTM
Sorry for the big delay!
I have now overhauled both the Cracking Per Nerve and Disposal Per Nerve scripts into one big "Crime Profitability" script. Please refer to the edited main post for examples. Those who had the scripts installed, should be redirected to the new one if all went well with my GreasyFork settings.
Any questions or suggestions, don't hesitate to ask. Burglary will be added ASAP :)
https://greasyfork.org/en/scripts/538188-crime-profitability
Any further updates will be done in this forum post.
I will ask staff to send this one to the graveyard :)
Mentions: [Userscript] Crime Profitability
Moved to graveyard. Smokey