Skip to content
TORNLIFE More

Azriclu: forum

Azriclu [2213628] Level 10 AkashicRecords ZOO Leader

Forum posts (Torn's count)
42 observed
Archived posts
31
Threads started (archived)
10

Boards

From the 31 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

Newbie help · · 1 like


Trying to get easy achievements without leveling up.  Any ideas?

More College · · 1 like

We need more majors.

Social justice would be fun. Each basic class would -1 to a random work stat. Bachelor degree would give the work stats back and give the keyboard warrior perk. +1 like to every post you make and all down votes are doubled. Both mockable and intimidating.

Underwater basket weaving could also be fun. Each class focuses on either crafting, swimming or aquatic weapons. (Like the plastic trident). Completion would let you craft a new item for 10 energy at the docks or marina. The woven basket.

Doctorates that required high intelligence and are simple extension of existing degrees could also be fun.

Completing 4 doctorate degrees unlocking an 11th merit slot would make college seem much more significant but yeah the cost would have to be obscene. Multiple doctorates andan achievement related to each associate's degree being required might do?

New Education Course Writing · · 1 like

Some books already exist as a rare item and should not be made less rare by this but a comprehensive reading class extending the duration could be appreciated. Effect of the degree would be to enable you to write new books for weapon skills you have mastered that give the reader 1% towards that skill. This would make it too grind heavy to be easily farmable but still give players new items to make and trade.

New College Degree · · 0 likes

Advanced learning.  An set of AI training courses.  They'd give small buffs to a bit of everything, one should increase education speed, another to boost all weapons of a specific type that you have zero xp in upto 1%, another to increase you're acc with all mechanical weapons, another to increase stealth with pick pocketing someone on their cellphone, another to increase programming speed, and the final either reset your bank investment if it's available for the one week investment or spend your energy at the gym, on the first of the month for both.  AI for afk growth

New College Degree Appraisal · · 0 likes

Each Weapon Type would have a class that gives +1% quality to a weapon from that category bought from a non user store. (So 10% quality becomes 10.1% quality)

 

Same with armor

 

The there'd be two sub final classes general weapon appraisal foe an additional 1% to all purchased weapons, and a general armor class granting +1% to all armor.

 

The final class would give 2% to all purchased gear.

 

So full degree grants 4% boost to the quality of purchased gear.  

 

These perks could be set to have greater effects on lower tier gear for balance.

 

Another class I'd love to see but never use would be for any weapon you've mastered getting a 1% boost in stores as well.

Recent archived posts

New College Degree ·

Advanced learning.  An set of AI training courses.  They'd give small buffs to a bit of everything, one should increase education speed, another to boost all weapons of a specific type that you have zero xp in upto 1%, another to increase you're acc with all mechanical weapons, another to increase stealth with pick pocketing someone on their cellphone, another to increase programming speed, and the final either reset your bank investment if it's available for the one week investment or spend your energy at the gym, on the first of the month for both.  AI for afk growth

New College Degree Appraisal ·

Each Weapon Type would have a class that gives +1% quality to a weapon from that category bought from a non user store. (So 10% quality becomes 10.1% quality)

 

Same with armor

 

The there'd be two sub final classes general weapon appraisal foe an additional 1% to all purchased weapons, and a general armor class granting +1% to all armor.

 

The final class would give 2% to all purchased gear.

 

So full degree grants 4% boost to the quality of purchased gear.  

 

These perks could be set to have greater effects on lower tier gear for balance.

 

Another class I'd love to see but never use would be for any weapon you've mastered getting a 1% boost in stores as well.

New merits/honours · · 1 like

Pistol Mastery: Master 10 different pistols.  Have this as a merit for each weapon class.

New College Degree, Research ·

Gives a 1% discount on faction research costs for different types of things, final class gives a 1% discount for any research

New College Degree, Driving ·

Add driving skills for things like safety, handling, and braking. Final class gives a discount at the car dealership

New Education Course Writing · · 1 like

Some books already exist as a rare item and should not be made less rare by this but a comprehensive reading class extending the duration could be appreciated. Effect of the degree would be to enable you to write new books for weapon skills you have mastered that give the reader 1% towards that skill. This would make it too grind heavy to be easily farmable but still give players new items to make and trade.

Anybody wanna build skills for this game elsewhere ·

Making a passive skill database, which turns achievements from all games into skills, which can be applied to any game that then signs up. But its alot of work so I'm asking for help, no coding required

Anybody wanna build skills for this game elsewhere ·

DN?

New college/faction function ·

We've been wanting a new college course for a while, why not manufacturing?

As a guild function you would unlock 4 manufacturing machines for metals, wood, plastic, and cloth. Using these you would breakdown weapons and armor into their matching components with the quality of the original items still attached. 5 identical components is steel ingot quality 20 could be refined into steel ingot 21 this would cost 1 coal or 100 flowers,plushies, or paper products.

To create items from the components the relevant faction machine must be unlocked. The ingots used must all be of the same quality, the quality of the item created can be at best the same as the ingots used. Quality of the crafted can be boosted by college classes, decreasing the çhance of items being made on the lower end of quality and ones for increasing the quality of all items made by type. The degree would improve the quality of all items made.

This will increase the activities within factions and their value, add a new college degree and turn items from bits and bobs into functional ones.

New Company Idea ·

It is dumb and that's why it's awesome.

Postgraduate studies in foreign universities ·

This could work

Organize friend and enemy list? · · 1 like

Autosort maybe

Strip clubs ·

Torn has never been GTA and I'm glad for that, just happiness keeps that line drawn

New Enhancer Item: Feng Shui Bracelet. · · 1 like

Neat

Maxis : No More ·

Anybody wanna help with an interconnected mod system for the sims that'll let your ingame achievements give you incremental bonuses? The variety of the sims makes this easy to pick obvious target skills for but finding them in enough other games is a monstrous chore, plz help

Starcraft 2 ·

Anybody wanna make the game more immersive by putting players earned skills in the game? Separate from main servers of course. Just brain storm with me to help find what matters but doesnt matter at the same time in game to know what can be modified

SplatterHouse Xbox 360 ·

Wanna help make it more immersive without vr? Just more of you in the game

advanced warfare (ps3) ·

Wanna help with some ps3 research?

MineCraft Xbox 360 ·

Wanna help with some 360 game research?

Anybody wanna build skills for this game elsewhere ·

Building Akashic records, step one is turning achievements from all systems into skills by organizing them. Anybody wanna help make some torn focused lists of skills?