Trying to get easy achievements without leveling up. Any ideas?
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Azriclu [2213628] Level 10 AkashicRecords ZOO Leader
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Trying to get easy achievements without leveling up. Any ideas?
Social justice would be fun. Each basic class would -1 to a random work stat. Bachelor degree would give the work stats back and give the keyboard warrior perk. +1 like to every post you make and all down votes are doubled. Both mockable and intimidating.
Underwater basket weaving could also be fun. Each class focuses on either crafting, swimming or aquatic weapons. (Like the plastic trident). Completion would let you craft a new item for 10 energy at the docks or marina. The woven basket.
Doctorates that required high intelligence and are simple extension of existing degrees could also be fun.
Completing 4 doctorate degrees unlocking an 11th merit slot would make college seem much more significant but yeah the cost would have to be obscene. Multiple doctorates andan achievement related to each associate's degree being required might do?
Advanced learning. An set of AI training courses. They'd give small buffs to a bit of everything, one should increase education speed, another to boost all weapons of a specific type that you have zero xp in upto 1%, another to increase you're acc with all mechanical weapons, another to increase stealth with pick pocketing someone on their cellphone, another to increase programming speed, and the final either reset your bank investment if it's available for the one week investment or spend your energy at the gym, on the first of the month for both. AI for afk growth
Each Weapon Type would have a class that gives +1% quality to a weapon from that category bought from a non user store. (So 10% quality becomes 10.1% quality)
Same with armor
The there'd be two sub final classes general weapon appraisal foe an additional 1% to all purchased weapons, and a general armor class granting +1% to all armor.
The final class would give 2% to all purchased gear.
So full degree grants 4% boost to the quality of purchased gear.
These perks could be set to have greater effects on lower tier gear for balance.
Another class I'd love to see but never use would be for any weapon you've mastered getting a 1% boost in stores as well.
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Those various degrees you mentioned are often advertised by schools as the social justice field so the field is real even if the degree may not be. Underwater basket weaving is a classic old college joke not serious but something. Torn has great balance not gonna deny that but it also has room to grow. Serious classes with worthwhile perks could change that balance too much, a couple joke classes shouldn't, plus little work to make.
Social justice would be fun. Each basic class would -1 to a random work stat. Bachelor degree would give the work stats back and give the keyboard warrior perk. +1 like to every post you make and all down votes are doubled. Both mockable and intimidating.
Underwater basket weaving could also be fun. Each class focuses on either crafting, swimming or aquatic weapons. (Like the plastic trident). Completion would let you craft a new item for 10 energy at the docks or marina. The woven basket.
Doctorates that required high intelligence and are simple extension of existing degrees could also be fun.
Completing 4 doctorate degrees unlocking an 11th merit slot would make college seem much more significant but yeah the cost would have to be obscene. Multiple doctorates andan achievement related to each associate's degree being required might do?
Sorry, thankyou
Trying to get easy achievements without leveling up. Any ideas?
What is the dex Tuesday merit?
Could you explain the achievement please, sry I'm still new and clueless
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