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WhackedMaki [2587660] Level 100 Nuclear Blast NUKE Leader

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Turtle Trading - Voted Trader of the Year! · · 1,861 likes

Currently: Open!

[image: profileimages.torn.com]

Hello everyone, I'm a turtley trader, thanks for checking out my thread! I am chronically online in this game, and am round from 13:00 TCT to 7 TCT. Mug free guaranteed on all trades with me.


I'm up for buying pretty much anything, you can find my price list here, and you can set a trade with me here! If I don't have a price for an item listed, or you see a better price somewhere, just message me and I'm sure we can work something out! I do buy and sell RW weapons as well, feel free to check out my thread on it over here!

I buy all Stat Enhancers you might find in the city! Dumbbells, Parachutes, Boxing Gloves are 441m, Skateboards are 410m

I buy all Ranked War Caches, I generally try and balance around 98% of what they're going for on bazaars, or 93% of what they're going for on IM. My price list can only see the IM pricing, but I always try to double check on both prices to make sure to give the best deal I can.

I'll take all plushies, flower, cans, alcohol, boosters, supply packs, Stat Enhancer, RW caches, and more.

I look forward to trading with all of you!

Compouding Map Removal Penalties (474 R+, Respond) · · 491 likes

So one of the biggest issues that I think has come out with the map war system during all of this is that there isn't a penalty for actually getting kicked off the map. You basically get a 3 day vacation from fighting only to drop straight back in. Hundreds of hours and thousands of energy can be put into the removal of a faction from the board, and then 72 hours later it didn't matter.

You also see factions like SMTH- Bright Summit who have been removed multiple times, dropped in up in the North East to prevent an incursion there, only to purposefully sector themselves to join the rest of JFK in Death Valley. If any push up there can be countered by a faction purposefully sectoring, dropping there, and then sectoring to go back, then it really makes me question if there's much purpose to it.

My suggestion is that we have compounding time off the map. You get knocked off the first time? Sure have 3 days off. You leave again? 6 days. A third time is 12 days off, and it keeps doubling every time thereafter. This actually gives defending alliances a way to "win" map wars like this. There's a clear goal for it, other than just "Well I hope they get tired and enough people end up quitting the game on their side," which it seems is the goal of both sides currently. After a certain amount of time this would end up resetting to 3 days. You could have it be double time of their most recent trip to S7, or some other cooldown.

TL;DR make it so winning and knocking someone off the map does something instead of just seeing them come back 3 days later time after time after time.

Turtle Trading RW Outlet · · 43 likes

Welcome to the Turtle Trading RW Outlet


Thanks for checking out my shop! My list is ever changing, I do my best to keep it up to date and accurate. Feel free to reach out to me at any time about negotiating on prices. 

 

Primary Weapons

Vektor CR-21 - 37% Weaken, 61% Achilles, 158.39% - 400m 

SIG 552 - 15% Warlord, 109.01% - 330m

2x Benelli M4 Tactical - 19% Warlord, 106.74%, 118.07% - 365m 

Armalite M-15A4 - 18% Puncture, 148.5% - 250m

AK74U - 10% Revit, 97.36% - 210m 

Steyr AUG - 21% Focus, 163.10% - 200m 

Steyr AUG - 21% Puncture, 158.95% - 200m

Enfield SA-80 - 20% Weaken, 111.10% - 100m

PKM - 8% Expose, 120.98% - 100m 

Benelli M4 Super - 24% Bleed, 101.99% - 90m 

Steyer AUG - 26% Weaken, 117.47% - 80m 

9mm Uzi - 25% Slow, 144.00% - 80m

Tavor TAR-21, 24% Specialist, 114.59% - 75m 

Tavor TAR-21 - 50% Assassinate, 85.63% - 70m 

 

Secondary Weapons

BT MP9 - 105% Throttle, 183.61% - 350m 

SMAW Launcher - 24% Powerful, 153.11% - 300m

RPG - 9% Paralyze, 181.65% - 300m

SMAW Launcher, 24% Powerful, 153.11% - 300m

TMP - 10% Revit, 116.75%, 123.27% - 259m

Orange Ruger 57 - 21% Motivation, 160.86% - 250m

Qsz-92 - 6T Disarm - 146.78% - 200m 

Orange Beretta M9 - 20% Motivation, 165.81% - 180m

Orange Luger - 22% Motivation, 161.68% - 150m

BT MP9 - 75% Quicken, 112.99% - 150m

Desert Eagle - 28% Double Tap, 163.84% - 145m

Orange Luger - 21% Motivation, 178.00% - 130m

BT MP9  69% Quicken, 103.77% - 130m

BT MP9 - 15% Motivation, 98.11% - 120m

SMAW Launcher, 13% Stun, 117.16% - 100m 

RPG - 10% Finale, 114.52% - 100m

Qzs-92 - 15% Motivation, 100.62 - 80m

MP5k - 21% Proficience, 96.13% - 50m

MP5k - 15% Motivation, 121.55% - 40m 

MP5K - 66% Quicken, 127.4% - 35m

Springfield 1911 - 15% Execute, 101% - 30m

 

 

Melee Weapons

Kodachi, 30% Bleed, 142.10% - 800m

Kodachi - 22% Bleed, 111.79% - 300m 

Naval Cutlass - 26% Bleed, 98.68% - 300m

Ninja Claws - 8% Frenzy, 34% Backstab, 165.39% - 300m

Metal Nunchaku - 21% Plunder, 84.55% - 280m

Samurai Sword - 81% Quicken, 135.22% - 250m

Katana - 78% Quicken,139.32% - 250m

Orange Kama - 8T Disarm, 176.43% - 250m

Naval Cutlass - 65% Empower, 115.33% - 200m

Yasukuni Sword - 59% Empower, 107.13% - 200m

Orange Baseball Bat - 89% Roshambo, 160.40% - 200m

Axe - 53% Empower, 110.22% - 200m

Naval Cutlass - 20% Bleed, 120.67% - 190m 

Kodachi - 4% Rage, 107.79% - 120m 

Katana - 11% Bloodlust, 109.76% - 110m

Axe - 16% Powerful, 134.61% - 100m

Kodachi, 3T Disarm, 109.24% - 90m

Claymore Sword - 22% Bleed, 87.15% - 90m

Samurai Sword - 15% Fury, 142.36% - 80m

Metal Nunchaku - 15% Powerful, 130.41% - 75m

Katana - 21% Weaken, 109.76% - 70m 

Naval Cutlass - 6% Frenzy, 125.07% - 70m

Yasukuni - 10% Fury, 98.54% - 80m 

Axe - 5% Frenzy, 148.12% - 75m 

Macana - 129% Wind-up, 116.31% - 60m

Metal Nunchaku - 10% Fury, 123.27% - 60m

Flail - 71% Empower, 115.29% - 60m

Claymore, 13% Fury, 143.42% - 50m 

Naval Cutlass - 6% Frenzy, 94.41% - 50m

Claymore, 10% Bloodlust, 105.52% - 50m

 

Armor - Market price

Vanguard Boots - 15% Irrepressible, 30.34% - 1.7b

Marauder Face Mask - 5% Imperviable, 17.22% - 1.4b

Assault Boots - 24% Impenetrable, 5.84% - 130m

Assault Helmet - 23% Impenetrable, 32.77% - 115m

 

Various other yellow armors.

 

 

Other

Turtle Trading - Voted Trader of the Year! · · 26 likes

This is me when someone trades with me, who wouldn't want this outcome!

[image: i.imgur.com]

Buying Losses 250k Each [Closed] · · 55 likes

Thank you everyone for all the defends over the past month and a half! That's 10k defends wrapped up, and 1k finishing hits in every category. If you were someone who sold losses to me and reads this, contact me and I'll send you a bonus payment :)

Recent archived posts

is this good? · · 1 like

For being 2 days old, it's fine. The weapons are solid starter weapons. But the armor isn't doing much. 

Disappearing education · · 2 likes

You can check your logs here to see what education you've completed. If you have indeed completed some of them and they're no longer completed, I would go to the Bugs and Issues forum to report it there. 

How and in what do I invest my money? · · 1 like

The bank is the best profit there is to be had. You just don't have much money to invest. I would read this guide to get yourself started out.

Everything about Hi-Vis Vest · · 1 like

03:10:05 - 30/09/26 You used 4 nerve successfully shoplifting from the Pharmacy gaining 1x Clipboard, 1x Stethoscope

 

Was with the cameras disabled

Armor Advice, Would love to hear your opinion! · · 5 likes

[ANSWERED] How often can you bump? · · 1 like

Being on popular threads has nothing to do with it. If you go to the forum page, and you see your thread without clicking to page 2, you should not bump it. For T&U this is maybe once every 12 hours or so?

[ANSWERED] How often can you bump? · · 1 like

You should wait until something is off the front page to bump it.

how to rejoin poker channel · · 1 like

It may be under the settings tab, that's where the other official channels are.

New Jewelry and OCs? · · 3 likes

16:51:59 - 29/09/26 You used 4 scope spawning Nuclear Blast's Ship Happens scenario (Advanced)

Seems likely this is the OC that creates them. Numbers more in line with Clinical Precision than Breaking the Bank for Pass Rate

Items in dump and item circulation ·

Yes, it is still in circulation.

My diamond rings and Lollipop collectors ambition · · 1 like

You should get a display case and put them in there. Lots of people do that with their collections to show them off.

Turtle Trading RW Outlet · · 1 like

Bump

 

Primary Weapons

Vektor CR-21 - 37% Weaken, 61% Achilles, 158.39% - 400m 

SIG 552 - 15% Warlord, 109.01% - 330m

2x Benelli M4 Tactical - 19% Warlord, 106.74%, 118.07% - 365m 

Armalite M-15A4 - 18% Puncture, 148.5% - 250m

AK74U - 10% Revit, 97.36% - 210m 

Steyr AUG - 21% Focus, 163.10% - 200m 

Steyr AUG - 21% Puncture, 158.95% - 200m

Enfield SA-80 - 20% Weaken, 111.10% - 100m

PKM - 8% Expose, 120.98% - 100m 

Benelli M4 Super - 24% Bleed, 101.99% - 90m 

Steyer AUG - 26% Weaken, 117.47% - 80m 

9mm Uzi - 25% Slow, 144.00% - 80m

Tavor TAR-21, 24% Specialist, 114.59% - 75m 

Tavor TAR-21 - 50% Assassinate, 85.63% - 70m 

 

Secondary Weapons

BT MP9 - 105% Throttle, 183.61% - 350m 

SMAW Launcher - 24% Powerful, 153.11% - 300m

RPG - 9% Paralyze, 181.65% - 300m

SMAW Launcher, 24% Powerful, 153.11% - 300m

TMP - 10% Revit, 116.75%, 123.27% - 259m

Orange Ruger 57 - 21% Motivation, 160.86% - 250m

Qsz-92 - 6T Disarm - 146.78% - 200m 

Orange Beretta M9 - 20% Motivation, 165.81% - 180m

Orange Luger - 22% Motivation, 161.68% - 150m

BT MP9 - 75% Quicken, 112.99% - 150m

Desert Eagle - 28% Double Tap, 163.84% - 145m

Orange Luger - 21% Motivation, 178.00% - 130m

BT MP9  69% Quicken, 103.77% - 130m

BT MP9 - 15% Motivation, 98.11% - 120m

SMAW Launcher, 13% Stun, 117.16% - 100m 

RPG - 10% Finale, 114.52% - 100m

Qzs-92 - 15% Motivation, 100.62 - 80m

MP5k - 21% Proficience, 96.13% - 50m

MP5k - 15% Motivation, 121.55% - 40m 

MP5K - 66% Quicken, 127.4% - 35m

Springfield 1911 - 15% Execute, 101% - 30m

 

 

Melee Weapons

Kodachi, 30% Bleed, 142.10% - 800m

Kodachi - 22% Bleed, 111.79% - 300m 

Naval Cutlass - 26% Bleed, 98.68% - 300m

Ninja Claws - 8% Frenzy, 34% Backstab, 165.39% - 300m

Metal Nunchaku - 21% Plunder, 84.55% - 280m

Samurai Sword - 81% Quicken, 135.22% - 250m

Katana - 78% Quicken,139.32% - 250m

Orange Kama - 8T Disarm, 176.43% - 250m

Naval Cutlass - 65% Empower, 115.33% - 200m

Yasukuni Sword - 59% Empower, 107.13% - 200m

Orange Baseball Bat - 89% Roshambo, 160.40% - 200m

Axe - 53% Empower, 110.22% - 200m

Naval Cutlass - 20% Bleed, 120.67% - 190m 

Kodachi - 4% Rage, 107.79% - 120m 

Katana - 11% Bloodlust, 109.76% - 110m

Axe - 16% Powerful, 134.61% - 100m

Kodachi, 3T Disarm, 109.24% - 90m

Claymore Sword - 22% Bleed, 87.15% - 90m

Samurai Sword - 15% Fury, 142.36% - 80m

Metal Nunchaku - 15% Powerful, 130.41% - 75m

Katana - 21% Weaken, 109.76% - 70m 

Naval Cutlass - 6% Frenzy, 125.07% - 70m

Yasukuni - 10% Fury, 98.54% - 80m 

Axe - 5% Frenzy, 148.12% - 75m 

Macana - 129% Wind-up, 116.31% - 60m

Metal Nunchaku - 10% Fury, 123.27% - 60m

Flail - 71% Empower, 115.29% - 60m

Claymore, 13% Fury, 143.42% - 50m 

Naval Cutlass - 6% Frenzy, 94.41% - 50m

Claymore, 10% Bloodlust, 105.52% - 50m

 

Armor - Market price

Vanguard Boots - 15% Irrepressible, 30.34% - 1.7b

Assault Boots - 24% Impenetrable, 5.84% - 130m

Assault Helmet - 23% Impenetrable, 32.77% - 115m

 

Various other yellow armors.

 

 

Other

 

 

Turtle Trading - Voted Trader of the Year! ·

Bump

Flight cancelations · · 5 likes

Yeah, a lot of people had suggested it. But Torn doesn't have an undo button for anything. Make sure that you actually want to commit to the thing you are about to do.

Banning of third party casinos · · 2 likes

When Torn takes the money, poof gone. Gotta buy DPs to get it back.

 

When 3rd party site takes money, money still exists. Perhaps a few discord messages, some real money changes hands and what do you know their luck turns around and they make it all back, no DP purchases necessary. 

Turtle Trading - Voted Trader of the Year! ·

Bump

Banning of third party casinos · · 2 likes

Cool, and if you play any Gacha game you will see very flashy crazy sounding stuff with it all like what I guess you're suggesting?

 

You know why they do it? It's not to keep addicts opening.

 

It's to turn non-addicts into addicts.

 

So let's not encourage that.

I'm one of the casino owner · · 2 likes

A player can't enter a raffle every 10 seconds, losing all of their money in a matter of minutes. But you sure can with a casino.

 

If people start doing 1b raffles or something, that's going to get some scrutiny. People would want to see the results done live not just a post saying "Here's who won". But there's no ability to do anything like that with a casino.

I'm one of the casino owner ·

One of those is exploiting trust and friendship of people for your own personal gain, showing yourself to be a scumbag to everyone involved.

 

The other is exploiting severe, life ruining addiction for your own benefit under the guise of "just running a service so I can give away money to more people, I'm the good guy here angel"

 

If you can't see the difference, then I don't know what to tell you aside from enjoy your Halloween 

Banning of third party casinos · · 1 like

Las Vegas is like that because it makes it much easier for people to get addicted. How about we not look at places designed to create Gambling Addicts as sources of inspiration?