zenozip: forum
- Forum posts (Torn's count)
- 168 observed
- Archived posts
- 59
- Threads started (archived)
- 25
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From the 59 newest archived posts.
- Suggestions
- Bugs & Issues
- Achievements
- General Discussion
- Questions & Answers
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Threads started
- Enemies list
- christmas garland
- wheel of fortune bug - not counting spins
- Increase in 15th Anniversary presents.
- marketplace RRP and potential solution.
- Turn this plane around!
- [minor] Stocks sort - arrange
- Stock dividends (not) ready to collect
- annnnd DONE!
- Tiger Skin
- hunting
- Stock alerts
- IM statuses
- a quick buy button in item market
- Green egg gave wrong perk
- another stock chat.
- new gaming rig
- Evil Ducks stock benefit rethink
- property
- make the spin the wheel guy an NPC
Most-liked posts
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as the title says;
not sure why or how the anniversary present is increasing in number. Does anyone actually know how the circulation count is achieved? Does it not count items held in display cases or... perhaps players in fed for review?
But then there could be a really simple explanation and everything is working as intended... idk. You people be the judge x.X;
Can we have different "properties" that are in the same tiers? (so.. house/bungalow have same stats... but look different)
or.. castle/dwarven mine/off grid woodland (again... same stats.. looks different.)... I dunno.. you guys figure out where you wanna live.
Adds a level of customisability. Makes the place look nice.
It took an absolute age but it's finally DONE!
Recent archived posts
lol chedging. I see what you mean, I never play on mobile; I only use the desktop version.. I didn't think to take into account the phone and tablet users.. For me, I'd like the option just so I can hit the punchbags or usual targets without going to profile first, is all... But yeah fiar thought
really? nothing? not even my own bumos :'( no but fr is this really so unwanted?
How about an enemies list in the chat bar. We have factions and friends... how about our foes? We even have our footnotes for each.
Having it would save me having to manually go to my enemies page for Dukes' missions. I can open chat, see who's next and go straight to their page. It'd bring down site traffic (fewer requests) too.
Even if it were a stock option or an item from some far off exotic land.
..? Forgive me... but... well what's the point? I mean - fine, it's not a bug in that it's not broken... but that surely isn't by design? This is absolutely a benign bug. Leave it that way for people who don't wanna play that game, sure but that also defeats the purpose and the spirit of the game.
That's like having a chess board but the game is considered won when the player gets to square 100 (snakes and ladders) lol.
Yeah... anyways. Disheartening. Have a good christmas
So I was gonna post this for fun... but realistically it's 'probably' not supposed to work this way. Thought I'd share the Christmas joy n let y'all know it's gone wobbly.
Double tested; happens with / without torn tools enabled.
So sorry; I read the post and I figured my problem. Please disregard.
bump
as the title says;
not sure why or how the anniversary present is increasing in number. Does anyone actually know how the circulation count is achieved? Does it not count items held in display cases or... perhaps players in fed for review?
But then there could be a really simple explanation and everything is working as intended... idk. You people be the judge x.X;
Thank you for replying :) To be fair, I don't know how the game currently works with the RRP. I haven't been given that information nor do I know where to look for it.
But with the system you have described (and I'm not so convinced) it's what sold the previous day - but what about "now" within an hour or so?
The proposed system above might make it so that the actual current price of what the community currently wish to sell the item for is reflected. Indeed the system you have suggested is already in place might be another metric to add to get a better, more accurate pricing.
But those are my two-cents.
Background: Users wanting to sell on the marketplace are shown an RRP when adding items to the market. This serves as a handy little thing to give an idea on current item prices. One problem I personally encounter are prices being driven low by people using the RRP which woefully undercuts the prices.
The problem: This seems to either lag or always be below the market average. If this is truly the case, it could be that the system polls the market inventory every so often at a specified interval and often does not reflect the current market price.
Possible Fix: Use an aggregate scoring system.
- During polling, scan the first page for stratification of prices (if there is an obvious gap in lowest selling prices and the next lowest this is the starting point. Arbitrarily let's say a 10% difference.)
- How many listings are before the price-break and how many are after - this weighted ratio determines how many of either side to use for the aggregate score.
- An arithmetic mean should be taken of these prices and this should be what should be reflected to the user.
NB: Whilst people are capable of managing their own financial affairs, Torns' system has given a tool to use (namely the RRP). But the tool is biased in what it does, seemingly always driving prices down; meaning for faster-paced markets you must disregard the RRP and manually check the current prices.
I'd be interested in other peoples' thoughts and opinions on it.
This post will not get the 250 something votes it needs to see the light of day but I felt like I should say my part.
How comes this did work... why do the icons need to be refreshed? Any insight into what happened?
After the maintenance today, I collected dividends from the market but the icon shows they are still ready for collection (2 stock dividends are ready for collection).
I can see I have collected the stocks in my log.
I disabled browser extensions, but the issue persists.
This has never happened before.
To the point though, I do think there should be an RS honour at (semi?) regular intervals.
Also it's mad that we don't have -more- racing stat honours/merits, including a 100 pts racing skill... makes me wonder if Ched intends to scrap the racing?
It IS a grind, I don't think I could do... but part of the reason people don't engage with racing is that it's so unrewarding. It should absolutely come with more benefits
Am I missing something?
#JusticeForData #Race100 #HonourableMention
