Armour quality and value
What TornLife's research has established about Armour quality and value, and the questions players asked about it.
What TornLife has verified
- The wiki says armor rating is the percentage of damage reduction: a 40.00 piece cuts damage by 40%, so a 1000 damage hit deals 600. Formula D(A) = D(I) * (1-A/100). (documented; Armor › Armor Ratings, )
- Defense stat also mitigates damage, separate from armor. Against 10,000,000 Strength, 5,000,000 Defense gives 40.00% mitigation, 10,000,000 gives 50.00%, and 140,000,000 gives 100%. (documented; Battle Stats › Stat Weights — Battle Stat Weights, )
- Company perks raise armor: a 10* Clothing Store gives a 20% buff (a 40.00 piece acts as 48.00), and a 7* Private Security Firm gives 25% when wearing a full set (helmet, chest, gloves, pants, boots). (documented; Armor › Armor Ratings, )
- Developer Chedburn announced in January 2018 that armor mitigation was reduced on a new scaling system, and all attacking damage was cut 25% to compensate. Unique values became positive-only (at least base value). Unique armor increases changed to 0-5 instead of 0-10% of base. A Quality percentage was to be trialled: 0-25% common, 75%+ incredibly rare. (confirmed by Torn; Armor & Weapon unique value changes, )
- Mission rewards labelled high quality are generated as 100 variants and the best is credited, giving a '1 in 100' quality level. (documented; Mission › Introduction › Mission credits, )
- Multiple forum threads (2016, 2023, 2024) ask essentially the same question — best weapon/armour for roughly $100m-$150m or $1b-$1.5b budgets — but the replies to these threads were not captured in the retrieved sources, so no concrete price-matched recommendation from these discussions is available. (player reports; Best Weapon choice within 150mill per set, )
- Item Market 2.0, live since 22 October 2024, lets players instantly purchase items directly from sellers (no longer redirected to bazaars), with real-time updating listings, advanced filters for weapon damage and accuracy ranges, an unlimited listing cap (previously 250), and anonymous listing for a 10% fee (0% with certain company specials). (confirmed by Torn; Item Market 2.0 : 22/10/2024 — changes to Item Market (2024-10-22), )
- Staff confirmed in 2016 that armour named Leather, Combat, Riot, Dune, Assault, Delta, Ballistic and EOD were in testing at the time and were likely to become the new armour tier set, establishing the naming/tier hierarchy still used for ranked-war armour today. (confirmed by Torn; New Armor? Riot, Dune, Assault, etc, )
Questions about Armour quality and value
- How do armour quality and armour value work?
Armour value is the percentage of damage a piece mitigates when a hit lands on an area it covers, so a 40 rating turns a 1000-damage hit into 600 . Q…
Combat ·