WORK STATS
Manual labor: 11,509
Intelligence: 119,508
Endurance: 83,223
EE: 10/10
add. mitigation: 5/10
Addiction/Rehab: always under -10
message me with your offer
update: not looking anymore
From the 49 newest archived posts.
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
WORK STATS
Manual labor: 11,509
Intelligence: 119,508
Endurance: 83,223
EE: 10/10
add. mitigation: 5/10
Addiction/Rehab: always under -10
message me with your offer
update: not looking anymore
"backed by experience and a deep understanding of Torn's financial landscape"
-- how can someone with just 59 days age get this much confidence?

WORK STATS
Manual labor: 38,998
Intelligence: 125,676
Endurance: 107,736
EE: 10/10
daily player, addiction will be below 10 always
Looking for best offers.
already joined.. thanks for knocking up
Manual Labor: 12038
Intelligence: 125131
Endurance: 93251
Employee Effectiveness: 10/10
Addiction Mitigation: 05/10
(also rehab regularly, will keep under -10)
Looking for offers..
WORK STATS
Manual labor: 11,509
Intelligence: 119,508
Endurance: 83,223
EE: 10/10
add. mitigation: 5/10
Addiction/Rehab: always under -10
message me with your offer
update: not looking anymore
As someone who played TORN 90% time on mobile, i have to say this eases up the process a lot for me...
Hoping to see more improvement in the future!!!
say no to dru... nevermind!!
Just an option to waste your E & with donating-- you get merits ( not worth it unless you have too high networth)
those courses are for company owners. they should be on the last of your education list if you aren't owning any company in near future.
It's absolutely worth it (only if you join a good one with perks that benefits your playstyle)
Many strong factions take on new players who're dedicated enough. Once you get in & adapts with the routine of war & train, you'll advance much faster than being outside.
I'm not saying low respect factions are bad.. it's just get too damn long time to rise with it.. & you never know when something unforseen happens (i.e change of leadership, policy etc)
For regular travels goto United Kingdom
ass it got ( Heather, Red Fox Plushie & Nessie Plushie)
note: there's no waste of E/Nerve with Donation active
People may suggest going for South Africa to get Xanax but there're few disadvantages
1) waste of E & nerve
2) xanax restock delay
3) chance of getting mugged
"backed by experience and a deep understanding of Torn's financial landscape"
-- how can someone with just 59 days age get this much confidence?
Update: Joined already (not looking currently anymore)
WORK STATS
Manual labor: 11,484
Intelligence: 101,431
Endurance: 74,298
EE +10, AD Mit +5, Daily Active, Regular Rehab to keep under 10
PM with Offer.
WORK STATS
Manual labor: 11,484
Intelligence: 101,431
Endurance: 74,298
EE +10, AD Mit +5, Daily Active, Regular Rehab to keep under 15/10
Looking for a 10* Fitness Center/ Lingerie Store. PM for any further details
Check out this POST on forum. Have details of which rank give what job points & also what's necessary to get the next rank!
As stated above already
1) more time necessary to reach max limit so waste chance gets lower overall
2) more nerve per refill
Difference isn't big at a glance, but if you're a serious player focusing on crimes -- then this minute differences will stack up to a huge change on months interval
But if you're a casual player who just dumps all nerve on something, well then no need of doing so
You can go either way depending on your play style! Have a good day!
Thank you for sharing with us