Gym gains
What TornLife's research has established about Gym gains, and the questions players asked about it.
What TornLife has verified
- The wiki says happiness primarily matters for gym gains and has a large effect especially at low stat levels; the exact amount happiness improves gains has not been revealed. (documented; Happy › Using Happy, )
- The four single-stat specialist gyms each cost $100,000,000, use 50 energy per train and give 8.0 in one stat. Gym 3000 is Strength, Mr. Isoyamas Defense, Total Rebound Speed and Elites Dexterity. Each requires George's unlocked and that stat 25% higher than your second highest stat. (documented; Gym › Specialist Gyms & Requirements — table, )
- The wiki says merits give a 3% passive bonus per upgrade to Speed (Sharpness), Strength (Brawn), Defense (Protection) and Dexterity (Evasion); at 10/10 stats act as boosted by 30%. (documented; Merit › Upgrades › Fighting Stats, )
- The wiki (2023-12 capture) lists Balboas Gym at $50,000,000, 25 energy per train, 7.5 Defense and 7.5 Dex gains. It requires Cha Cha's unlocked and Defense + Dexterity 25% higher than Strength + Speed. (documented; Gym › Specialist Gyms & Requirements — table, )
- Frontline Fitness costs $50,000,000, 25 energy per train, 7.5 Strength and 7.5 Speed gains. It requires Cha Cha's unlocked and Strength + Speed 25% higher than Dexterity + Defense. (documented; Gym › Specialist Gyms & Requirements — table, )
- Patch #250 (2022-08-02) removed the 50m stat cap on gym gains and replaced it with increasing gains and controlled exponential growth past 50m. (confirmed by Torn; Patch list #250 : 02/08/22 — changes to Battle Stats (2022-08-02), )
- The Sports Science Lab costs $500,000,000, uses 25 energy and gives 9.0 in all four stats. It requires Last Round unlocked and fewer than 150 Xanax and Ecstasy combined taken. (documented; Gym › Specialist Gyms & Requirements — table, )
- Fight Club costs $2,147,483,647, uses 10 energy and gives 10.0 in all four stats. Membership is by invite only, with requirements unknown. (documented; Gym › Specialist Gyms & Requirements — table, )
- Patch #250 (2022-08-02) applied the gym gain cap removal beyond 50m to the 4 stat-boosting company specials. (confirmed by Torn; Patch list #250 : 02/08/22 — changes to Company (2022-08-02), )
- Patch #56 (2018-08-14) released the gym rebuild. (confirmed by Torn; Patch list #56 : 14/08/18 — changes to Gym (2018-08-14), )
- Patch #174 (2020-12-29) added a gym modifier, Addiction Mitigation, reducing all effects of addiction. (confirmed by Torn; Patch list #174 : 29/12/20 — changes to Gym (2020-12-29), )
- Patch #133 (2020-03-17) stopped high drug addiction gym hospitalization from triggering while the user is under attack. (confirmed by Torn; Patch list #133 : 17/03/20 — changes to Attack (2020-03-17), )
- Base happy is 100. Property raises max happy, from Shack 100 to Private Island 5,025 (with staff), for example Detached House 500, Palace 2,550, Castle 3,475. Property's main purpose is to maximise max Happy. (documented; Property, )
- Fitness Center company specials: 3 star halves happiness loss in gym, 10 star gives 3% gym gains. Furniture Store 7 star gives 25% passive strength. (documented; Company/Special List — table (rows 3/9), )
- The wiki gives a gym gains formula: Modifiers x Gym Dots x Energy Per Train x [(a*ln(Happy+b)+c) x Stat Total + d*(Happy+b) + e], with a = 3.480061091 x 10^-7, b = 250, c = 3.091619094 x 10^-6, d = 6.82775184551527 x 10^-5, e = -0.0301431777 (estimated values). (documented; Gym › Training Formulas › Gym Gains Formula, )
- The wiki lists one-time permanent boosters of +1%: Skateboard (Speed), Parachute (Dexterity), Boxing Gloves (Defense), Dumbbells (Strength). Subscriber books raise a stat 5% up to 10m. Ugly Energy raises maximum energy and refills by 100 for 31 days. (documented; Battle Stats › Increasing/Decreasing Battle Stats › Increasing/Decreasing Battl…, )
- Company specials can substitute for gym energy: Furniture Store 3* and Fitness Center 5* give about 4.5E of strength per job point, Mining Corporation 5* about 4.5E of defense, Logistics Management 1* about 4.5E of speed. (documented; Battle Stats › Increasing/Decreasing Battle Stats › Increasing/Decreasing Battl…, )
Questions about Gym gains
- How are special gyms unlocked in Torn, and can access to them be permanently lost?
Specialist gyms unlock by training to reach the prerequisite membership (George's, Cha Cha's or Last Round), paying the fee, and meeting a stat ratio…
- Which gym is best for training each battle stat?
At the specialist tier, the wiki lists Gym 3000 for Strength, Total Rebound for Speed, Mr. Isoyamas for Defense and Elites for Dexterity, each 8.0 in…
- What is the best training routine to grow battle stats quickly?
Current guides agree on the basic routine. Train each full energy bar in one go after using as much candy as you can, all within one quarter-hour. Th…
- How do you do a happy jump to boost gym gains, and is it worth the cost?
A happy jump is mainly worth it for low-stat accounts. A 2018 guide says happiness matters most under 200,000 per stat, and a 2019 guide says it matt…