Nerve
What TornLife's research has established about Nerve, and the questions players asked about it.
What TornLife has verified
- All Shoplifting subcrimes cost four Nerve to attempt. Shoplifting has 58 unique outcomes in total. It cannot be attempted during a Dirty Bomb state of emergency. (documented; Shoplifting › Overview, )
- Nerve can be restored by Drugs, Alcohol, a 30-point refill, Herbal Releaf Co. stock benefit, Trick or Treat treat exchange, or spending job points on nerve. The 10* Game Shop special Overpowered gives +1 nerve per job point. (documented; Energy › Obtaining Energy (2/2), )
- The Criminality Nerve upgrade adds up to 40 extra maximum nerve, 1 per upgrade. The Crimes upgrade gives up to 25% crime skill and exp boost at 1% per upgrade, but Crimes 2.0 players get at most 10%. (documented; Faction › Upgrades Panel › Special Branches › Criminality, )
- No source gives a number of crimes per NNB level. The bar's progress cannot be seen. Players in 2015-2018 asked how to see progress and why their NNB had stalled after thousands of crimes. (player reports; Torn Quick Start Guide, )
- Nerve above maximum does not reset or regenerate. The internal cap on current nerve is 32,767, and any gain above that is discarded. (documented; Nerve › Nerve, )
- The wiki (2023 capture, Crimes 1.0 era) says a hidden stat called Crime Experience determines Natural Nerve Bar (NNB). The maximum natural bar was 60 and the maximum total 125, and only the natural bar raises crime success rate. (documented; Crime › Introduction, )
- Other ways to raise nerve are company specials, faction perks and merits (up to 10). The wiki says the maximum nerve at any time is 32,767 and that there is no limit to natural nerve. (documented; Crime › Crime Experience / How to Increase Your Nerve Bar, )
- Nerve regenerates 1 per 5 minutes on the 2021 Back to Basics page. A 2019 guide gave 1 per 10 minutes, or 1 per 5 for donators. (documented; Back to Basics › Crimes, )
- Under Crimes 1.0 the wiki says a hidden stat, Crime Experience, determines Natural Nerve Bar. The maximum natural bar was 60 and the maximum total 125, and only the natural bar raises crime success rate. (documented; Crimes 1.0 › Introduction, )
- Under Crimes 1.0, failing a crime and going to jail reduced Crime Experience and so NNB. Hospitalisation usually did not, with Kidnapping an Undercover Cop as an exception. (documented; Crimes 1.0 › Introduction, )
Questions about Nerve
- What should a brand new player focus on first: energy, nerve, gym, or a faction?
It is not either/or: energy and nerve are separate bars. Energy goes mainly to the gym, nerve to low-risk crimes, and a faction is worth joining earl…
- How does the shoplifting crime work in Torn, and how is it done?
Shoplifting is a Crimes 2.0 Theft crime with eight shops, and every attempt costs four Nerve . Skill starts at 1 . Spread attempts across shops to ke…
Crimes ·
- How can a player increase their nerve in Torn?
Maximum nerve grows through crime experience (natural nerve), merits (up to 10), faction Nerve upgrades (up to 40) and company specials . Current ner…
Crimes ·