Crimes 2.0
What TornLife's research has established about Crimes 2.0, and the questions players asked about it.
What TornLife has verified
- The Torn Wiki says tools are items required for a purpose, such as attempting certain crimes, unlocking new outcomes, performing missions or used in Organized Crime 2.0 scenarios. It counts 65 tools in total. This does not state unlock requirements for any crime. (documented; Tool, )
- Organized Crimes 2.0 (faction, not personal crimes) unlocks scenario tiers through faction upgrades, each needing respect and a count of completed organized crimes (5, 10, 25, 100). This is a separate system from personal crime unlocks. (documented; Faction › Upgrades Panel › Organized Crimes 2.0, )
- The Torn Wiki says Crimes 2.0 was first announced in September 2012 and went live on 20 June 2023 through a staggered release. Players who created accounts before 22 January 2024 could choose to migrate or stay on the old system; migration cannot be undone. (documented; Crimes 2.0, )
- Patch list #325 (2024-02-13) changed the crime skill bar animation so it stops fading out, because players thought it was related to crime chaining. This is the only feedback-driven change in this pack. (confirmed by Torn; Patch list #325 : 13/02/24 — changes to Crimes 2.0 (2024-02-13), )
- Forgery has an honor bar for level 100 in Forgery. A critical fail while forging can lose the player's printer. (documented; Crimes 2.0 › Crimes › Forgery, )
- Crime skill runs 1 to 100, per crime, nonlinear: CS50 is about 25% of the way, CS80 50%, CS91 75%. Uniques give five times the expected skill gain; Shoplifting uniques need certain security statuses and average about 30 attempts. Progression bonuses: merits up to 10%, Federal Judge +5%, Psychological Sciences +10%, enhancer +5%. (players' tests; [Crimes 2.0] A Criminal Primer, )
- Patch list #294 (20 June 2023) released the Crimes 2.0 migration system and the Search for Cash crime for migrated users. It also made crime bonuses (job, comp, edu, enhancer, merits) give crime exp and skill gains for migrated users. (confirmed by Torn; Patch list #294 : 20/06/2023 — changes to Search For Cash (2023-06-20), )
- The Torn Wiki says Scamming is the 12th crime released for Crimes 2.0 and is a Fraud crime. Its enhancer is the Ergonomic Keyboard, and three new education courses aid it. It had no unique outcomes at release. An honor bar is given at level 100. (documented; Crimes 2.0 › Crimes › Scamming, )
- Soft fail has no item loss and halves crime chain. Critical fail cuts CE and skill by ten times the expected gain, zeroes chain, causes demoralization, and can cause injury, hospital, jail or item loss. Shoplifting jail sentences lengthen with notoriety. (players' tests; Shoplifting › Overview, )
- The Torn Wiki says Arson is the 13th crime released for Crimes 2.0 and is a Vandalism crime. Its enhancer is the Windproof Lighter. (documented; Crimes 2.0 › Arson / Future Crimes / Award Migration, )
- Accelerant prices are set by supply and demand and may be too high to be worth using. The developer says Burglary Focus Scouting can farm accelerants, up to 25% of rewards in some areas. (confirmed by Torn; Crimes 2.0 : Arson, )
- The wiki lists Crime Progression bonuses to CE and CS gains, combined additively: +10% Criminality Faction upgrades, +10% Crime Progression Merit upgrades, +10% Education, +5% Crime Enhancer, +5% Law starter job, up to +15% Company specials. (documented; Crimes 2.0 › Introduction › Crime Chains and Progression, )
- The developer says the reward is collected after the fire is extinguished. Jobs needing an insurance investigation must wait for it before paying. Rewards start low and improve with skill. (confirmed by Torn; Crimes 2.0 : Arson, )
- Later crimes were released in stages: Shoplifting as the fourth crime on 2023-08-08, Password Cracking as the 10th crime on 2023-12-19, and Scamming on 2024-08-27. New players got Crimes 2.0 by default from 2024-01-23. (confirmed by Torn; Patch list #352 : 27/08/2024 — changes to Scamming (2024-08-27), )
- The wiki says crime skill (CS) is measured in levels, separately for each crime, and shown as a progress bar on each crime page. Crime experience (CE) is hidden, is not tied to one crime, and sets natural nerve bar. Each increment of 5 in NNB is harder to achieve, with no cap. (documented; Crimes 2.0 › Introduction, )
- Perks from Crime 1.0 and Crime 2.0 do not stack. Enhancers from each system are active only in that system. This is the only stacking statement in these sources, and it does not address multiple copies of one item. (documented; Perks › Personal Perks › Enhancers (2/2), )
- The wiki describes an OC as a group activity by faction members to gain cash or items and respect for the faction, plus Crime Experience for members. Scenarios have a Planning Phase and an Execution Phase. Successful participants receive Crime Experience, unaffected by time spent in planning. A sidebar icon shows a countdown during planning. (documented; Organized Crime 2.0 › Planning, )
- The wiki says subcrimes within a crime are unlocked either by obtaining a special item or by levelling up in that crime. Some subcrimes are available at level 1 and others are locked. Example: in Search for Cash the Beach needs a Metal Detector, the Cemetery needs a Cemetery Key, and the Fountain unlocks at level 75. (documented; Crimes 2.0 › Introduction, )
- Arson has many target types based on size, flammability and rurality. Jobs range from simple burn-and-collect to complex requirements with higher rewards. Each fire behaves differently depending on target, actions and materials. The crime had 16 unique outcomes at release. (documented; Crimes 2.0 › Arson / Future Crimes / Award Migration, )
- Patch list #372 (2025-02-04) increased life lost from injuries on critical fails in Crimes 2.0 and OCs 2.0, and made the Law Firm Loophole perk boost crime XP by 20% in OC 2.0 CPR calculations. (confirmed by Torn; Patch list #372 : 04/02/2025 — changes to Organized Crime 2.0 (2025-02-04), )
- In Crimes 2.0, Duct Tape is the Crime Enhancer for Card Skimming. The Perks page says it improves Card Skimming crime exp and skill gains by 5%. It is not a tool that boosts success chance. (documented; Perks › Personal Perks › Enhancers (2/2), )
- Each Crimes 2.0 crime has its own enhancer giving +5% CE and CS. Listed examples include Cut-Throat Razor (Pickpocketing), Flashlight (Burglary), Glasses (Search for Cash) and Latex Gloves (Disposal). The perks list shows a maximum of 13 crime 2.0 enhancer perks. The page does not list a Crowbar as an enhancer. (documented; Perks › Personal Perks › Enhancers (2/2), )
- Shoplifting received new targets after launch: Cyber Force shop (#320, 2023-12-19) and Pharmacy (#322, 2024-01-16). The Character Assassination honor bar was changed to be given on successful guess rather than crack (#321). None of these entries state that they respond to player feedback. (confirmed by Torn; Patch list #322 : 16/01/24 — changes to Shoplifting (2024-01-16), )
- The Torn Wiki says all Search for Cash subcrimes take two Nerve to attempt. Search the Fountain requires level 75 crime skill; Beach needs a Metal Detector; Cemetery needs a Cemetery Key. Enhancer is Glasses, which can be lost on a critical fail. (documented; Search For Cash, )
- Education course PSY3690 is described as a 10% increase to crime exp & skill progression in 2024. The 2023 wiki described it as a crime success rate increase. So the wording moved from success rate to progression. (documented; Education:Perks › Crimes & Crime Success, )
- Shoplifting is the fourth Crimes 2.0 crime, a Theft crime with eight shops: Sally's Sweet Shop, Bits 'n' Bobs, TC Clothing, Super Store, Pharmacy, Cyber Force, Jewelry Store, Big Al's Gun Shop. Released 08 August 2023 with six shops; Cyber Force added 18 December 2023, Pharmacy 16 January 2024. (documented; Shoplifting › Overview, )
- Patch list #389 (2025-06-10) added the Crown Jewel honor for stealing a Cluster Ring from the Jewelry Store in Shoplifting. Patch #383 added the Overclocked honor for 2,500,000 MIPS in Cracking. Neither changes rewards or experience. (confirmed by Torn; Patch list #389 : 10/06/2025, )
- In Crimes 2.0, success gives CE and CS. A fail gives no reward and no loss. A critical fail causes a significant loss of CE and CS. Subcrime success rates depend on time-dependent factors, shown in a tooltip. (documented; Crimes 2.0 › Introduction › Outcomes, )
- Patch #372 (2025-02-04): OC 2.0 migration enabled for all factions; added the level 3 scenario Smoke and Wing Mirrors; raised respect gains; increased critical-failure life loss; made injuries harsher in Break the Bank and Leave No Trace; Law Firm's Loophole boosts crime XP by 20% in CPR calculations; wallet payouts disabled while sender is in jail/hospital/traveling. (confirmed by Torn; Patch list #372 : 04/02/2025 — changes to Organized Crime 2.0 (2025-02-04), )
- Patch list #321 (2024-01-09) fixed several Cracking bugs: missing player log for password character guessing, education cracking heat modifier not applying to some components, and fan wattage not counted in the maximum overclocking modifier. (confirmed by Torn; Patch list #321 : 09/01/2024 — changes to Cracking (2024-01-09), )
Questions about Crimes 2.0
- What affects crime success rate in Torn, and is there a cap on it?
No cap on personal crime success rate is documented in the sources. In Crimes 2.0, success depends on hidden crime experience (CE), per-crime crime s…
Crimes ·
- What is a good cracking crime rig setup in Torn?
No single official best rig exists. Community layouts from 2024 range from a cheap low-heat build (PSU x1, CPU x2, eCPU x22, Computer Fan x1, 29 uses…
Crimes ·
- How do organized crimes work in a Torn faction?
Since the OC 2.0 beta rollout began on 2024-12-18, a faction organized crime (OC) is a scenario in which factionmates fill roles. Each participant ha…
Crimes ·
- Does the Crime Experience merit increase crime experience gained, or only crime success rate?
In Crimes 2.0, the merit (now Crime Progression) increases the crime experience and crime skill you gain, at +1% per level, up to +10% in total . Und…
Crimes ·
- Do crime booster items stack if several are used at once?
The Crowbar is a Melee weapon, not a crime enhancer, so there is nothing to stack between it and Duct Tape. Duct Tape is the Crimes 2.0 enhancer for …
Crimes ·
- How does the shoplifting crime work in Torn, and how is it done?
Shoplifting is a Crimes 2.0 Theft crime with eight shops, and every attempt costs four Nerve . Skill starts at 1 . Spread attempts across shops to ke…
Crimes ·