‹ Why_Me Players Why_Me All stats
Why_Me: all stats
Why_Me [457313] Level 10
Overview Ledger
values observed 17 Sep 2026 · 23 days ago
· ranks built 9 Oct 2026
Changes compare two observations: 18 Jan 2026 (January 2026) and 17 Sep 2026 .
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Profile 10 Level 10 #368,494 tied with 40,712 others top 16%
0 since Jan
Awards 15 #471,455 tied with 14,292 others top 41%
0 since Jan
Friends 1 #227,907 tied with 269,866 others top 100%
0 since Jan
Maximum life 375 #384,853 tied with 25,101 others top 16%
0 since Jan
Combat 39
Defends won 31 #186,457 tied with 4,567 others top 28%
+14 since Jan
Defends lost 106 #422,745 tied with 1,675 others top 21%
+18 since Jan
Elo rating 975 #1,352,407 tied with 14,457 others top 71%
+37 since Jan
Attack hits 463 #306,736 tied with 322 others top 19%
+131 since Jan
Attack misses 230 #418,018 tied with 659 others top 25%
+41 since Jan
Best damage 201 #444,801 tied with 793 others top 31%
0 since Jan
One-hit kills 1 #453,437 tied with 86,892 others top 100%
0 since Jan
Critical hits 60 #283,330 tied with 2,379 others top 22%
+18 since Jan
Rounds fired 303 #421,170 tied with 296 others top 45%
0 since Jan
Economy 19
Networth $4,606,016 #397,542 top 17%
0 since Jan
Jail 5 Times jailed 250 #48,564 tied with 181 others top 5.6%
0 since Jan
Hospital 6
Revive skill 1 #57,772 tied with 2,503,299 others top 100%
0 since Jan
Communication 7
Crime 8
Crime skills 11
Search for cash skill 1 unranked 0 since Jan
Bootlegging skill 1 unranked 0 since Jan
Graffiti skill 1 unranked 0 since Jan
Shoplifting skill 1 unranked 0 since Jan
Pickpocketing skill 1 unranked 0 since Jan
Card skimming skill 1 unranked 0 since Jan
Burglary skill 1 unranked 0 since Jan
Hustling skill 1 unranked 0 since Jan
Disposal skill 1 unranked 0 since Jan
Cracking skill 1 unranked 0 since Jan
Forgery skill 1 unranked 0 since Jan
Bounties 6
Items 13
Travel 13
Drugs 13
Missions 3
Racing 4
Racing skill 1 unranked 0 since Jan
Skills 1 Hunting skill 1 #154,479 tied with 2,406,592 others top 100%
0 since Jan
Activity 8
Ranks are competition ranks among players with a non-zero value; “unranked” means zero, unknown, or a stat TornLife counts rather than ranks (capped skills). Weapon-class hits and a few unlabelled columns are not published.
Not tracked by TornLife Battle stats are not public and TornLife never estimates them. What TornLife covers