In No more stacking free Christmas merit resets
How am I supposed to grow my collection now..?
Do I have to use up my 10 free resets so I dont feel like I'm wasting them?
Committee Bug [1455582] Committee
In No more stacking free Christmas merit resets
How am I supposed to grow my collection now..?
Do I have to use up my 10 free resets so I dont feel like I'm wasting them?
In Attacking Preferences - NaN
Fixed, thanks!! :)
You just finish smashing down 48 bottles of beer only to realise it's 20 minutes to Caffeine Con and your too wasted to think about even a single energy drink.
In Bug's Cracking Rig Simulator
I've updated this simulator, it will no longer exclude MIPS from overheated components.
This should line up with how cracking actually functions since the changes, although not my personal preference.
Additionally, I've updated the "templates" section to include more recent developments
I've added the highest single and triple rig with infinite uses that I am aware of, happy to update further with suggestions.
In [API] standardise types in API responses
The real question (coming from a non-American person here), is why in the world would anyone put gravy on biscuits Soggy "biscuit"??? big ew no ty
Interesting idea, although looks a little complex. I can see the problem you're trying to solve though, I would have gone with something like the following: - For every ACTIVE day the player is in the company, they can go AWOL for 0.05 days without a drop in efficiency. This …
So.. I made a script that grabs weapon stats from display cases and sends them to a central server.. unfortunately, there's no good way to validate what is being sent so I cannot really share the script. For your viewing pleasure however, here is the page it generates: - http://sliw.co/torn/weapons.php
I thought it had none.. Its a pretty useless item with or without a cooldown. Never mind, turns out of has a 1 hour cooldown and has some use for higher level players. See below.
In theory this setup should work infinitely.. although Water Blocks appear to be overheating despite the patch notes indicating otherwise. [image: i.imgur.com] Rig Simulator Link