In Everything about Hi-Vis Vest
Tenure
- Developers · Owner / lead developer · Start date unknown
Source: wiki:Chedburn@1088 ("owner, and leading administrator, of Torn City … coding … new features"); wiki:Staff@10455#Chedburn ("Site Development and General Management")
Torn Wiki captures (Addendum 3 #6: wiki is highly authoritative). - Staff · Admin · Start date unknown · role observed: Admin on forum profile 25 Sep 2026; Admin on player profile 16 Sep 2026
Current role at the forum archive's profile fetch; tenure unknown (A§7.6).
Where they post
| Topic | Posts | Latest |
|---|---|---|
| Bugs & Issues | 16,477 | |
| Suggestions | 1,228 | |
| General Discussion | 1,216 | |
| History | 786 | |
| Graveyard | 87 | |
| Factions | 69 | |
| API, tools & third-party ecosystem | 52 | |
| Combat & attacking | 46 | |
| Casino & gambling | 32 | |
| Questions & Answers | 20 | |
| Social life | 10 | |
| Missions | 6 | |
| Jobs & companies | 5 | |
| Events & competitions | 1 | |
| Gaming | 1 | |
| Stock market | 1 | |
| Tutorials & Guides | 1 |
Recent replies
In Insurance policy description
I've changed this back to 'Other' for now, thanks.
That's always been the ultimate end-game.
In Duplicate merit upgrade requests...
I'll ask Roman to take a look. Perhaps a database transaction is missing here.
This should be good now, thanks!
Announcements
Patch list #450 : Choose your prize, New badge effects, Replaced 11 old honor images
0 replies434 views
Patch list #449 : Elimination fixes & optimizations, 15 new item models
0 replies6.38k views
Patch list #448 : Elimination additions and improvements
0 replies7.54k views
Patch list #447 : New level 7 scenario, Minor bug fixes
0 replies9.19k views
Patch list #446 : Chat 3.0 migration, Minor bug fixes
0 replies6.58k views
Patch list #445 : Fly-out sidebar for all new players, API updates, Money input field fixes
0 replies10k views
Patch list #444 : RW matchmaking updates, 11 new item models, Arsonist OC role now uses Arson Skill
0 replies8.74k views
Patch list #443 : New forgery projects
0 replies10.3k views
Patch list #442 : Faction headlines, New dirty bomb alerts, Replaced 19 old honor images
0 replies8.09k views
Patch list #441 : Fly-out sidebar fixes, API v2 playground, OC unavailability events
0 replies8.97k views
Patch list #440 : Attack logs 2.0, New level 8 chain scenario, Travel arrival log, 6 new item models
0 replies8.25k views
Patch list #439 : Fly-out Sidebar, New level 8 chain scenario, Extra temp drops from NPCs
0 replies7.71k views
Patch list #438 : Traveling updates, City map rebuild, Blue dots, Weapon bonus fixes
0 replies9.74k views
Traveling 2.0 - Phase 2 : Travel inventory adjustments and visualisation
0 replies13.1k views
Upcoming Travel Restrictions: Weapons & Armor
0 replies13.6k views
Most-quoted posts
I want to increase income so players can earn more, this has been heavily requested. To do this, we need more money sinks, and we need to swap out faucets* with p2p trading where possible (I.e. in this case). We also need to start increasing costs that haven't grown with …
I'm really, honestly, very happy to revert them back to their old inferior states if players really want that. For example, HRG would go back to not having Private Islands available, and we'd return the weighted chances (I.e. Around 1% chance of a Castle). It really doesn't phase me either …
Since my warning, I see some factions are still participating in anti-competitive behavior. If you enter into ranked warring, and then don't participate or otherwise rig the results - you don't deserve to have access to the system. We'll be handing out significant bans and stripping the reward value. It …
What rewards would you like to see?
I feel it's perfectly acceptable to specifically target only the 204 people who knowingly gamed the mechanics for an advantage. If they remain in hospital, Duke has no targets to attack. Duke can also be defeated but is using Morphines & Blood bags and has revives available. I'm sorry if …